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Binary Information

widberg edited this page Aug 12, 2024 · 13 revisions

Metadata

Timestamp 2009-05-29 08:40:37

PDB Path

d:\work\OffRoad\OffRoadM.pdb

D:\SteamLibrary\steamapps\common\FUEL>dumpbin /PDBPATH:VERBOSE FUEL.exe
Microsoft (R) COFF/PE Dumper Version 8.00.50727.762
Copyright (C) Microsoft Corporation.  All rights reserved.


Dump of file FUEL.exe

File Type: EXECUTABLE IMAGE
  PDB file 'D:\SteamLibrary\steamapps\common\FUEL\OffRoadM.pdb' checked.  (File not found)
  PDB file 'd:\work\OffRoad\OffRoadM.pdb' checked.  (File not found)
  PDB file 'C:\Windows\symbols\exe\OffRoadM.pdb' checked.  (File not found)
  PDB file 'C:\Windows\exe\OffRoadM.pdb' checked.  (File not found)
  PDB file 'C:\Windows\OffRoadM.pdb' checked.  (File not found)

  Summary

       89000 .data
      10E000 .rdata
       41000 .reloc
       65000 .rsrc
      4E8000 .text

Version

VS_VERSION_INFO.StringFileInfo.000904b0.Comments:FUEL
VS_VERSION_INFO.StringFileInfo.000904b0.CompanyName:Codemasters
VS_VERSION_INFO.StringFileInfo.000904b0.FileDescription:FUEL
VS_VERSION_INFO.StringFileInfo.000904b0.FileVersion:1, 0, 0, 1
VS_VERSION_INFO.StringFileInfo.000904b0.InternalName:FUEL
VS_VERSION_INFO.StringFileInfo.000904b0.LegalCopyright:Codemasters Copyright (C) 2009
VS_VERSION_INFO.StringFileInfo.000904b0.OriginalFilename:FUEL.exe
VS_VERSION_INFO.StringFileInfo.000904b0.ProductName:FUEL
VS_VERSION_INFO.StringFileInfo.000904b0.ProductVersion:1, 0, 0, 1
VS_VERSION_INFO.VarFileInfo.Translation:04b00009

Manifest

<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
  <assemblyIdentity version="1.0.0.0" processorArchitecture="X86" name="Microsoft.Windows.Setup" type="win32"></assemblyIdentity>
  <description>FUEL</description>
  <ms_asmv2:trustInfo xmlns:ms_asmv2="urn:schemas-microsoft-com:asm.v2">
    <ms_asmv2:security>
      <ms_asmv2:requestedPrivileges>
        <ms_asmv2:requestedExecutionLevel level="asInvoker" uiAccess="false"></ms_asmv2:requestedExecutionLevel>
      </ms_asmv2:requestedPrivileges>
    </ms_asmv2:security>
  </ms_asmv2:trustInfo>
</assembly>

Sections

                    00000000    00001000    00000000    00001000    Header
0    .text          00001000    004e7e45    00001000    004e8000    RE    (Compiler) Code Section
        Entry point 004b476a    00000000    004b476a    00000000        
1    .rdata         004e9000    0010d598    004e9000    0010e000    R    (Compiler) Read-only initialized Data Section  (MS and Borland)
        IAT         004e9000    0000061c    004e9000    0000061c        
        Debug       004e9990    0000001c    004e9990    0000001c        
        Import      005f4b14    000001b8    005f4b14    000001b8        
2    .data          005f7000    00088cdc    005f7000    00037000    RW    (Compiler) Data Section
3    .rsrc          00680000    00064cd8    0062e000    00065000    R    (Compiler) Resource section
        Resources   00680000    00064cd8    0062e000    00064cd8        
4    .reloc         006e5000    000403fe    00693000    00041000    R    (Compiler) Relocations Section
        Relocs      006e5000    0003ee20    00693000    0003ee20        
                    006d4000    00001510                            Overlay

RichHeader

Dumped with richprint. Contains a list of Microsoft tools used to build the binary. Largely Visual Studio 2005.

D:\programming\widberg\richprint>richprint.exe D:\SteamLibrary\steamapps\common\FUEL\FUEL.exe
Processing D:\SteamLibrary\steamapps\common\FUEL\FUEL.exe
Target machine: x32
@comp.id   id version count   description
007ec497   7e  50327     5 [AOb] VS2005 (8.0)
007dc627   7d  50727    45 [ASM] VS2005 build 50727
006dc627   6d  50727   170 [ C ] VS2005 build 50727
005d0c05   5d   3077     3 [IMP] VS2003 (.NET) build 3077
0093521e   93  21022     4 [IMP] VS2008 build 21022
006ec627   6e  50727    60 [C++] VS2005 build 50727
007bc627   7b  50727     4 [IMP] VS2005 build 50727
005f0fc3   5f   4035     4 [ C ] Windows Server 2003 SP1 DDK build 4035 (*)
005d0fc3   5d   4035    28 [IMP] Windows Server 2003 SP1 DDK build 4035 (*)
005d0883   5d   2179     2 [IMP] VS2003 (7.10)
00010000    1      0   368 [---] Unmarked objects
0072c627   72  50727  1017 [LT+] VS2005 (8.0)
007cc627   7c  50727     1 [RES] VS2005 build 50727
00000000    0      0     7 [---] Unmarked objects (old)
0078c627   78  50727     1 [LNK] VS2005 build 50727

Matched Patterns

IDA claims that there are a lot of library functions from Microsoft VisualC 2-14/net runtime. "Microsoft Visual C++ Runtime Library", 73744 can be found in the code. The CRT included with Visual Studio 2005 matches the statically linked functions.

PE32
    Operation system: Windows(95)[I386, 32-bit, GUI]
    Linker: Microsoft Linker(8.00.50727)
    Compiler: EP:Microsoft Visual C/C++(2005)[EXE32]
    Compiler: Microsoft Visual C/C++(14.00.50727)[LTCG/C++]
    Language: C/C++
    Library: Direct3D(9)
    Tool: Visual Studio(2005)
    Sign tool: Windows Authenticode(2.0)[PKCS #7]
    Overlay: Binary
        Certificate: WinAuth(2.0)[PKCS #7]

Signsrch with my extended signsrch.sig

D:\SteamLibrary\steamapps\common\FUEL>signsrch -e FUEL.exe

Signsrch 0.2.4
by Luigi Auriemma
e-mail: aluigi@autistici.org
web:    aluigi.org
  optimized search function by Andrew http://www.team5150.com/~andrew/
  disassembler engine by Oleh Yuschuk

- open file "FUEL.exe"
- 7165200 bytes allocated
- load signatures
- open file C:\Users\widberg\signsrch\signsrch.sig
- 3079 signatures in the database
- start 12 threads
- start signatures scanning:

  offset   num  description [bits.endian.size]
  --------------------------------------------
  008b344a 1299 classical random incrementer 0x343FD 0x269EC3 [32.le.8&]
  00953ac0 3077 tolower [..256]
  00953c40 3076 toupper [..256]
  00954788 2190 CRC32_DS [32.le.68&]
  00955500 841  ima_adpcm step table [16.le.178]
  00955690 648  CRC-32-IEEE 802.3 [crc32.0xedb88320 lenorev 1.1024]
  00955690 641  CRC-32-IEEE 802.3 [crc32.0x04c11db7 le rev int_min.1024]
  009d44a4 1835 Rar29 InitBinEsc [16.le.16]
  009dbfa8 3048 DMC compression [32.le.16&]
  009f5da2 2545 anti-debug: IsDebuggerPresent [..17]
  009f7b39 2417 MBC2 [32.le.248&]
  00a01dc8 650  CRC-32-IEEE 802.3 [crc32.0xedb88320 le rev 1.1024]
  00a01dc8 639  CRC-32-IEEE 802.3 [crc32.0x04c11db7 lenorev int_min.1024]
  00ad41c5 1038 padding used in hashing algorithms (0x80 0 ... 0) [..64]
  00ae4cd8 3032 PADDINGXXPADDING [..16]
  00ad4076 917  SSH RSA id-sha1 OBJ.ID. oiw(14) secsig(3) algorithms(2) 26 [..15]

- 16 signatures found in the file in 2 seconds
- done

Digital Signature

D:\SteamLibrary\steamapps\common\FUEL>SignTool verify /pa /v FUEL.exe

Verifying: FUEL.exe

Signature Index: 0 (Primary Signature)
Hash of file (sha1): 7C9EC729E70AB865BE627922DF12EC11D51E51D2

Signing Certificate Chain:
    Issued to: Class 3 Public Primary Certification Authority
    Issued by: Class 3 Public Primary Certification Authority
    Expires:   Tue Aug 01 18:59:59 2028
    SHA1 hash: 742C3192E607E424EB4549542BE1BBC53E6174E2

        Issued to: VeriSign Class 3 Code Signing 2004 CA
        Issued by: Class 3 Public Primary Certification Authority
        Expires:   Tue Jul 15 18:59:59 2014
        SHA1 hash: 197A4AEBDB25F0170079BB8C73CB2D655E0018A4

            Issued to: Asobo Studio
            Issued by: VeriSign Class 3 Code Signing 2004 CA
            Expires:   Tue Mar 02 18:59:59 2010
            SHA1 hash: BF950C553E391F0264F5840EC42550ED6E54793B

The signature is timestamped: Fri May 29 08:14:56 2009
Timestamp Verified by:
    Issued to: Thawte Timestamping CA
    Issued by: Thawte Timestamping CA
    Expires:   Thu Dec 31 18:59:59 2020
    SHA1 hash: BE36A4562FB2EE05DBB3D32323ADF445084ED656

        Issued to: VeriSign Time Stamping Services CA
        Issued by: Thawte Timestamping CA
        Expires:   Tue Dec 03 18:59:59 2013
        SHA1 hash: F46AC0C6EFBB8C6A14F55F09E2D37DF4C0DE012D

            Issued to: VeriSign Time Stamping Services Signer - G2
            Issued by: VeriSign Time Stamping Services CA
            Expires:   Thu Jun 14 18:59:59 2012
            SHA1 hash: ADA8AAA643FF7DC38DD40FA4C97AD559FF4846DE


Successfully verified: FUEL.exe

Number of files successfully Verified: 1
Number of warnings: 0
Number of errors: 0

Other Information

The binary is clearly compiled C++ source code and contains a significant amount of RTTI.

There are a number of strings that resemble paths on the machine the executable was compiled.

..\Engine\Includes\ABC_Message_Engine.h
..\Engine\Includes\Anim_Symbol_Engine.h
..\Engine\Includes\ARamXAllocator_Z.h
..\Engine\includes\BnkDynArray_Z.h
..\Engine\Includes\BnkDynArray_Z.h
..\Engine\includes\BnkLinkArray_Z.h
..\Engine\Includes\BnkLinkArray_Z.h
..\Engine\includes\BnkNoLinkArray_Z.h
..\Engine\includes\ComClient_Z.h
..\Engine\Includes\ComClient_Z.h
..\Engine\includes\ComServer_Z.h
..\Engine\Includes\ComServer_Z.h
..\Engine\includes\ComWorld_Z.h
..\Engine\includes\DynArray_Z.h
..\Engine\Includes\DynArray_Z.h
..\Engine\includes\DynPtrArray_Z.h
..\Engine\Includes\DynPtrArray_Z.h
..\Engine\includes\FIFO_Z.h
..\Engine\Includes\FIFO_Z.h
..\Engine\includes\HashTable_Z.h
..\Engine\Includes\HashTable_Z.h
..\Engine\includes\HugeDynArray_Z.h
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..\Engine\includes\InGameDatas_Z.h
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..\Engine\includes\MemList_Z.h
..\Engine\Includes\MemList_Z.h
..\Engine\Includes\ObjectCache_Z.h
..\Engine\Includes\Particles_Z.h
..\Engine\includes\PlayerInfo_Z.h
..\Engine\Includes\PlayerInfo_Z.h
..\Engine\includes\Sead2D_Z.h
..\Engine\Includes\Sound_Symbol_Engine.h
..\Engine\Includes\Sound_Z.h
..\Engine\Includes\Surface_Z.h
.\A_Gulch.cpp
.\A_Roads.cpp
.\A_StockData.cpp
.\A_StockRoads.cpp
.\ABC_Behavior.cpp
.\AGW_Altitude.cpp
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.\Binary_Z.cpp
.\Bitmap_Z.cpp
.\BoneNode_Z.cpp
.\BufferPack_G.cpp
.\BuilderRoads.cpp
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.\CameraEngineZoneCapture_Z.cpp
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.\Dialog_StartLang.cpp
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.\EnemyGenerator_G.cpp
.\ExtrasParser.cpp
.\FlashScreenFxManipulator_G.cpp
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.\GameNetworkStatics.cpp
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.\HField_Z.cpp
.\HubVolumeAgent_G.cpp
.\IAManipulator.cpp
.\IAPathManager_G.cpp
.\Includes\A_Gulch.h
.\Includes\A_Roads.h
.\Includes\A_WorkBump.h
.\Includes\Agent_Z.h
.\Includes\AGW_TerraBase.h
.\Includes\AGW_TerraFlat.h
.\Includes\AnimatedAgent_Z.h
.\Includes\AnimatedMsgAgent_Z.h
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.\Includes\BnkDynArray_Z.h
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.\InGamePausePageEditor_G.cpp
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.\MissionFilter.cpp
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.\Navigator3DArrows.cpp
.\Navigator3dHUD.cpp
.\NetPlayManager_Z.cpp
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.\Private\Renderer_Z.cpp
.\Private\RendererPrimitiveBuffers_Z.cpp
.\Private\SkelLoad_Z.cpp
.\Private\SoundLoad_Z.cpp
.\Private\SurfaceLoad_Z.cpp
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.\QuadTree_G.cpp
.\SandTornadoManipulator_G.cpp
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.\ScriptManager_G.cpp
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.\Shaders\
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.\WinLiveNetPlayManager_Z.cpp
.\WinMain_Z.cpp
.\WinMutex_Z.cpp
.\WinThread_Z.cpp
.\WinTrophyManager_Z.cpp
.\WinXRamManager_Z.cpp
d:\work\engine\includes\A_BigLake.h
d:\work\engine\includes\A_Gulch.h
d:\work\engine\includes\A_Roads.h
d:\work\engine\includes\A_WorkBump.h
d:\work\engine\includes\AGW_TerraBase.h
d:\work\engine\includes\AGW_TerraCache.h
d:\work\engine\includes\AGW_TerraFlat.h
d:\work\engine\includes\cA_ValidityMap.h
d:\work\engine\includes\ComWorld_Z.h
d:\work\engine\includes\DecorBushes.h
d:\work\engine\includes\DecorContainer.h
d:\work\engine\includes\DecorMesh.h
d:\work\engine\includes\DecorObjectParameters.h
d:\work\engine\includes\DecorTrees.h
d:\work\engine\includes\Floating2dCache.h
d:\work\offroad\client\..\Client\Includes\ClientGame.h
d:\work\offroad\includes\IADynATVPathFinder.h
d:\work\offroad\includes\LevelData_G.h
d:\work\OffRoad\OffRoadM.pdb
Includes\..\Client\Includes\Client_G.h
Includes\..\Client\Includes\ClientGame.h
Includes\ActionHelper_G.h
Includes\BackGlobalInGameData_G.h
Includes\BaseAgent_G.h
Includes\CameraAgent_G.h
Includes\CameraGame_G.h
Includes\CareerModeManager_G.h
Includes\ChangeLevelVolumeAgent_G.h
Includes\CharsData_G.h
Includes\CheckpointVolAgent_G.h
Includes\CollectAgent_G.h
Includes\CommandStatesMachine_G.h
Includes\Creatures_G.h
Includes\CreaturesBoneManip.h
Includes\CreaturesCommands_Enums.h
Includes\CreaturesMove_G.h
Includes\CreaturesStatesMachine_G.h
Includes\DaylightManipulator_G.h
Includes\DetectVolumeAgent_G.h
Includes\DialogGroup_G.h
Includes\DiscoveryPointVisibleObject.h
Includes\DrapeauxAgent_G.h
Includes\EndMissionVolumeAgent_G.h
Includes\Enemies_G.h
Includes\EnemyGenerator_G.h
Includes\Enum_CreaturesStates_G.h
Includes\EvenementVolAgent_G.h
Includes\F14.h
Includes\F14Move.h
Includes\FadeManager_G.h
Includes\FakeShadows_G.h
Includes\FlashScreenFxManipulator_G.h
Includes\FrontGlobalInGameData_G.h
Includes\FXParticlesDraw_G.h
Includes\FXVolumeAgent_G.h
Includes\Game_ParticleMgr_G.h
Includes\Game_SoundMgr_G.h
Includes\GameAgent_G.h
Includes\GameLogicAgent_G.h
Includes\GPSMgr_G.h
Includes\GUI/GuiComponentEnum_G.h
Includes\Heros_G.h
Includes\HubVolumeAgent_G.h
Includes\IADynPathGrid_G.h
Includes\IAManipulator.h
Includes\IAPathManager_G.h
Includes\ImpactVolumeAgent_G.h
Includes\InGameCreatures_G.h
Includes\InGameFx_G.h
Includes\InGamePlayer_G.h
Includes\IT_ANIMATED.h
Includes\IT_Bird.h
Includes\IT_BirdMove.h
Includes\IT_Break.h
Includes\IT_BreakMove.h
Includes\IT_COLLECTMove_G.h
Includes\IT_Condition.h
Includes\IT_Debris.h
Includes\IT_DebrisMove.h
Includes\IT_DECORDYNMESH.h
Includes\IT_DECORMESH_G.h
Includes\IT_Dyn_Vehicle_G.h
Includes\IT_Dyn_VehicleMove_G.h
Includes\IT_DYNCOLLECT_G.h
Includes\IT_DYNCOLLECTMove_G.h
Includes\IT_DYNOBJ_G.h
Includes\IT_DYNOBJMove_G.h
Includes\IT_DynPilot.h
Includes\IT_DynPilotMove.h
Includes\IT_FuelAgent.h
Includes\IT_FuelMove.h
Includes\IT_Helico.h
Includes\IT_HelicoMove.h
Includes\IT_LiveryAgent.h
Includes\IT_LiveryMove.h
Includes\IT_MAGNET.h
Includes\IT_PanoramaPointAgent.h
Includes\IT_PanoramaPointMove.h
Includes\IT_Pilot.h
Includes\IT_PilotMove.h
Includes\IT_POWERJOB_G.h
Includes\IT_POWERJOBManipulator_G.h
Includes\IT_SmallDebris.h
Includes\IT_SmallDebrisMove.h
Includes\IT_SOUND_G.h
Includes\IT_SpinCollectAgent.h
Includes\IT_SpinCollectMove.h
Includes\IT_Stone_G.h
Includes\IT_TornadoDebrisAgent.h
Includes\IT_TornadoDebrisManipulator.h
Includes\IT_TornadoPath.h
Includes\IT_TornadoPathMove.h
Includes\ItemMgr_G.h
Includes\KillVolume.h
Includes\LevelAdvancement_G.h
Includes\LevelAgent_G.h
Includes\LevelManipulator_G.h
Includes\LightVolumeAgent_G.h
Includes\LiquidFlow_G.h
Includes\LoadingDraw_G.h
Includes\LogicAgent_G.h
Includes\MapVolumeAgent_G.h
Includes\MemoryCardMgr_G.h
Includes\MenuLogicAgent_G.h
Includes\MenuManager_G.h
Includes\MissionStartMiddleAgent.h
Includes\MissionStatus.h
Includes\MotherTornadoAgent_G.h
Includes\MotherTornadoManipulator_G.h
Includes\MusicManager_G.h
Includes\MVehicle_G.h
Includes\MVehicle_Manager_G.h
Includes\NodeVolumeAgent_G.h
Includes\NoGeneratedObjectVolumeAgent.h
Includes\ObjectAgent_G.h
Includes\PaddleChecker_G.h
Includes\PermanentDraw.h
Includes\PhysicAgt_G.h
Includes\PhysicObj_G.h
Includes\Player_G.h
Includes\PlayerMove_G.h
Includes\ProGroundMgr_G.h
Includes\ResIDBackGlobalInGameDef.h
Includes\ResIDDef.h
Includes\ResIDGlobalInGameDef.h
Includes\RollingBush.h
Includes\RollingBushMove.h
Includes\RtcScriptAgent_G.h
Includes\RtcScripted_G.h
Includes\SaveVolumeAgent_G.h
Includes\Sead2D.h
Includes\SmallTornadoAgent_G.h
Includes\SmallTornadoManipulator_G.h
Includes\SpecialEffectsManager_G.h
Includes\StatesMachine_G.h
Includes\StyleStatus.h
Includes\TextGameDraw_G.h
Includes\ThrownMove_G.h
Includes\TornadoAgent_G.h
Includes\TornadoEventVolumeAgent_G.h
Includes\TornadoManipulator_G.h
Includes\TrafficManipulator_G.h
Includes\VibrationManager_G.h
Includes\VisibleObjectContainer.h
Includes\VisibleObjectMgr.h
Includes\VolumeDelayedStart_G.h
Includes\VolumeDelayedStartMove_G.h
Includes\VolumeRTC_G.h
Includes\VolumeRTCMove_G.h
Includes\WeatherManager_G.h
Includes\ZoneVolumeAgent_G.h
Missions\Includes\MissionEnum_G.h
Missions\Includes\MissionManager_G.h
Missions\Includes\OfflineMissionVolumeAgent_G.h
Servers\Server_G.h
Servers\ServerGame\ServerGame_G.h

Class Informer results

00951D88 1 type_info type_info:
00953204 3 pcharNode pcharNode: DNameNode;
009531E4 3 pDNameNode pDNameNode: DNameNode;
009531D4 3 charNode charNode: DNameNode;
009D0880 8 cA_WorkBumpSegment struct cA_WorkBumpSegment: struct cA_Segment, struct cA_BaseSurface;
009CB6B8 2 cA_ValidityMap cA_ValidityMap: DataEnreg;
009D3CE4 14 cA_TreesObject struct cA_TreesObject: struct cA_BaseDecorObject;
009CB5F0 8 cA_Segment struct cA_Segment: struct cA_BaseSurface;
009CB614 8 cA_RoadSegment cA_RoadSegment: struct cA_Segment, struct cA_BaseSurface;
009D3CA4 15 cA_PaysageObject struct cA_PaysageObject: struct cA_BaseDecorObject;
009D3D5C 14 cA_MeshObject struct cA_MeshObject: struct cA_BaseDecorObject;
009D08DC 8 cA_GulchSegment struct cA_GulchSegment: struct cA_Segment, struct cA_BaseSurface;
009D3E14 15 cA_GrassObject struct cA_GrassObject: struct cA_BaseDecorObject;
009D0824 8 cA_FlatSurface struct cA_FlatSurface: struct cA_CenteredSurface, struct cA_BaseSurface;
009C5BD0 2 cA_DecorPreLoadedMesh struct cA_DecorPreLoadedMesh:
009C5BE8 1 cA_DecorPreLoadTree::cA_PropertyData struct cA_DecorPreLoadTree::cA_PropertyData:
009C5BDC 2 cA_DecorPreLoadTree struct cA_DecorPreLoadTree: struct cA_DecorPreLoadedMesh;
009D3D9C 15 cA_ContainerObject struct cA_ContainerObject: struct cA_BaseDecorObject;
009D3DDC 5 cA_ContainerDecorStructure struct cA_ContainerDecorStructure: struct cA_BaseDecorStructure;
009C673C 8 cA_CenteredSurface struct cA_CenteredSurface: struct cA_BaseSurface;
009D3D20 14 cA_BushesObject struct cA_BushesObject: struct cA_BaseDecorObject;
009C6760 8 cA_BigLake struct cA_BigLake: struct cA_CenteredSurface, struct cA_BaseSurface;
009C6718 8 cA_BaseSurface struct cA_BaseSurface:
009D3C8C 5 cA_BaseDecorStructure struct cA_BaseDecorStructure:
009D3C50 14 cA_BaseDecorObject struct cA_BaseDecorObject:
009D6268 3 XUserSetPropertyExLiveOverlappedCommand_Z XUserSetPropertyExLiveOverlappedCommand_Z: LiveOverlappedCommand_Z;
009D6278 3 XUserSetContextExLiveOverlappedCommand_Z XUserSetContextExLiveOverlappedCommand_Z: LiveOverlappedCommand_Z;
009D6288 3 XSessionSearchLiveOverlappedCommand_Z XSessionSearchLiveOverlappedCommand_Z: LiveOverlappedCommand_Z;
009D62A8 3 XSessionJoinLocalLiveOverlappedCommand_Z XSessionJoinLocalLiveOverlappedCommand_Z: LiveOverlappedCommand_Z;
009D6298 3 XSessionCreateLiveOverlappedCommand_Z XSessionCreateLiveOverlappedCommand_Z: LiveOverlappedCommand_Z;
009C89F4 16 XRamManager_Z XRamManager_Z:
009DA6CC 9 X360LiveFriend_Z X360LiveFriend_Z: LiveFriend_Z;
009C67AC 16 World_Z World_Z: ResourceObject_Z, BaseObject_Z;
009D014C 6 WorldResources_Z struct WorldResources_Z:
009D009C 43 WorldRef_Z WorldRef_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009C67A4 1 WorldManager_Z WorldManager_Z:
009D4D44 16 WinXRamManager_Z WinXRamManager_Z: XRamManager_Z;
009DA978 11 WinTrophyManager_Z WinTrophyManager_Z: TrophyManager_Z, NetPlayModule_Z;
009C9464 9 WinStream_Z WinStream_Z: Stream_Z, BaseStream_Z;
009D4C6C 53 WinSound_Z WinSound_Z: SoundManager_Z, ClassNameResManager_Z;
009D4C3C 5 WinSoundBF_Z WinSoundBF_Z: BaseStream_Z;
009D4C54 5 WinSndStream_Z WinSndStream_Z: BaseStream_Z;
009D7C8C 13 WinPopupMenu_Z WinPopupMenu_Z: PopupMenu_Z;
009D8988 3 WinPlayerDataSet_Z WinPlayerDataSet_Z: PlayerDataSet_Z;
009D55A4 16 WinMovie_Z WinMovie_Z: Movie_Z;
009D65B4 29 WinMovieManipulator_Z WinMovieManipulator_Z: MovieManipulator_Z, ManipulatorDraw_Z, Manipulator_Z, BaseObject_Z;
009D81AC 20 WinLiveVoiceManager_Z WinLiveVoiceManager_Z: LiveVoiceManager_Z, VoiceManager_Z, NetPlayModule_Z;
009D809C 45 WinLiveNetPlayManager_Z WinLiveNetPlayManager_Z: LiveNetPlayManager_Z, NetPlayManager_Z;
009D559C 1 WinLiveNetManager_Z WinLiveNetManager_Z: NetManager_Z;
009D74BC 42 WinInput_Z WinInput_Z: InputPlatForm_Z;
009D565C 5 WinGlobals struct WinGlobals: struct Globals;
009D7C3C 19 WinConsole_Z WinConsole_Z: Console_Z;
009D894C 14 WinBackendLeaderboard_Z WinBackendLeaderboard_Z: BackendLeaderboard_Z, NetPlayModule_Z;
009C33CC 23 WeatherManager_G WeatherManager_G: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009D43D8 3 WaterHeightMap_Z WaterHeightMap_Z: MaterialUser_Z;
009D64DC 2 WaterHeightMapConstant_Z struct WaterHeightMapConstant_Z: struct ObjConstant_Z;
009C5C2C 2 WaterConstant_Z struct WaterConstant_Z: struct ObjConstant_Z;
009D252C 18 Warp_Z Warp_Z: ResourceObject_Z, BaseObject_Z;
009D825C 18 WarpPc_Z WarpPc_Z: Warp_Z, ResourceObject_Z, BaseObject_Z;
009B704C 46 WakeUpDynVolAgent_G WakeUpDynVolAgent_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B7B8C 46 VolumeRTC_G VolumeRTC_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009AF3AC 18 VolumeRTCMove_G VolumeRTCMove_G: Manipulator_Z, BaseObject_Z;
009B82DC 47 VolumeDelayedStart_G VolumeDelayedStart_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B21DC 18 VolumeDelayedStartMove_G VolumeDelayedStartMove_G: Manipulator_Z, BaseObject_Z;
009D6464 2 VolumeConstant_Z struct VolumeConstant_Z: struct ObjConstant_Z;
009B815C 46 VolumeAgent_Z VolumeAgent_Z: Agent_Z, ABC_Agent, BaseObject_Z;
009D804C 19 VoiceManager_Z VoiceManager_Z: NetPlayModule_Z;
009D64AC 2 VizQueryConstant_Z struct VizQueryConstant_Z: struct ObjConstant_Z;
009ADE4C 23 VisibleObjectMgr_G VisibleObjectMgr_G: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009B32F0 5 VisibleObjectContainer VisibleObjectContainer:
009AC2AC 20 VignettageHUD VignettageHUD: ViewportHUD;
009C6C5C 1 Viewport_Z Viewport_Z:
009AC21C 20 ViewportHUD ViewportHUD:
009D6428 2 ViewportConstant_Z struct ViewportConstant_Z: struct ObjConstant_Z;
009ADF1C 18 VibrationManager_C VibrationManager_C: Manipulator_Z, BaseObject_Z;
009D142C 6 VertexBuffer_Z VertexBuffer_Z:
009C8FFC 103 VehiculeMove_Z VehiculeMove_Z: LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009D8C80 3 VShaderDecl_Z VShaderDecl_Z: ShaderDecl_Z;
009D8200 10 UserObject3D_Z UserObject3D_Z:
009D822C 10 UserObject3DPc_Z UserObject3DPc_Z: UserObject3D_Z;
009D27A4 16 UserDefine_Z UserDefine_Z: ResourceObject_Z, BaseObject_Z;
009C3E00 2 UserConstant_Z struct UserConstant_Z: struct ObjConstant_Z;
009C8F54 16 Txt_Z Txt_Z: ResourceObject_Z, BaseObject_Z;
009D0A94 11 TrophyManager_Z TrophyManager_Z: NetPlayModule_Z;
009D356C 43 Tree_Z Tree_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009D361C 4 Tree_Leaf Tree_Leaf:
009D3630 4 Tree_Impostor Tree_Impostor: Tree_Leaf;
009C37BC 23 TrafficManipulator_G TrafficManipulator_G: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009AFA1C 107 TornadoManipulator_G TornadoManipulator_G: LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009BD34C 46 TornadoEventVolumeAgent_G TornadoEventVolumeAgent_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B6D94 56 TornadoAgent_G TornadoAgent_G: BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B6F64 56 Tornade Tornade: MotherTornadoAgent_G, TornadoAgent_G, BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009AD93C 143 ThrownMove_G ThrownMove_G: PhysicObj_G, PhysicObj_Z, LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009C6EC4 46 Throwable_Z Throwable_Z: MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009C5C08 8 Thread_Z Thread_Z:
009D64F4 2 ThreadViewportConstant_Z struct ThreadViewportConstant_Z: struct ObjConstant_Z;
009AE73C 21 TextGameDraw_G TextGameDraw_G: ManipulatorSceneDraw_Z, Manipulator_Z, BaseObject_Z;
009B728C 46 TeleportVolumeAgent_G TeleportVolumeAgent_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009D64D0 2 TargetMorphConstant_Z struct TargetMorphConstant_Z: struct ObjConstant_Z;
009C75C4 1 SystemDatas_Z SystemDatas_Z:
009D2ADC 45 Surface_Z Surface_Z: Points_Z, Object_Z, ResourceObject_Z, BaseObject_Z;
009D7E14 45 SurfacePc_Z SurfacePc_Z: Surface_Z, Points_Z, Object_Z, ResourceObject_Z, BaseObject_Z;
009D5674 26 SurfaceDatas_Z SurfaceDatas_Z: PointsDatas_Z, ObjectDatas_Z, ResourceObject_Z, BaseObject_Z;
009CBEB4 25 SuperSpray_Z SuperSpray_Z: PlayParticles_Z, Manipulator_Z, BaseObject_Z;
009C9584 16 SubWorld_Z SubWorld_Z: ResourceObject_Z, BaseObject_Z;
009C9BD4 46 SubLevelVolumeAgent_Z SubLevelVolumeAgent_Z: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009AECD4 23 StyleStatus_G StyleStatus_G: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009AC16C 20 StuntHUD StuntHUD: ViewportHUD;
009C943C 9 Stream_Z Stream_Z: BaseStream_Z;
009D2D04 1 StreamManager_Z StreamManager_Z:
009C8DFC 19 StreamFile_Z StreamFile_Z: Manipulator_Z, BaseObject_Z;
009D3AF4 13 StreamBigFileLoader_Z StreamBigFileLoader_Z: BigFileLoader_Z, WinStream_Z, Stream_Z, BaseStream_Z;
009C37A8 4 StockSpecialTraffic StockSpecialTraffic: StockData;
009CB06C 4 StockRoads StockRoads: StockData;
009D3978 4 StockRoadPoint StockRoadPoint: StockData;
009CB6D0 4 StockLakes StockLakes: StockData;
009D4484 4 StockHubs StockHubs: StockData;
009CB1AC 4 StockData StockData:
009D3B68 4 StockATVs StockATVs: StockData;
009C177C 17 StatesMachine_G StatesMachine_G: BaseObject_Z;
009A19FC 4 StateTemplate_G StateTemplate_G:
009C58D4 43 Spline_Z Spline_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009D2664 45 SplineZone_Z SplineZone_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009D3154 43 SplineGraph_Z SplineGraph_Z: Spline_Z, Object_Z, ResourceObject_Z, BaseObject_Z;
009A493C 2 SplashScreenFx_G SplashScreenFx_G: FlashScreenFx_G;
009C434C 13 SpecialEffectsYEmitter_G SpecialEffectsYEmitter_G: SpecialEffectsEmitter_G<SpecialEffectsQuad_G>, SpecialEffectsBaseEmitter_G;
009C40A4 11 SpecialEffectsWindTank_G SpecialEffectsWindTank_G: SpecialEffectsTank_G;
009C4324 9 SpecialEffectsWheelEmitter_G SpecialEffectsWheelEmitter_G: SpecialEffectsBaseEmitter_G;
009C472C 4 SpecialEffectsWaterProjection_G SpecialEffectsWaterProjection_G: SpecialEffectsProjection_G;
009C4290 13 SpecialEffectsWaterEmitter_G SpecialEffectsWaterEmitter_G: SpecialEffectsEmitter_G<SpecialEffectsQuad_G>, SpecialEffectsBaseEmitter_G;
009C46C4 1 SpecialEffectsUniqueEmitters_G SpecialEffectsUniqueEmitters_G:
009C4144 1 SpecialEffectsTornado_G SpecialEffectsTornado_G:
009C41B4 7 SpecialEffectsTornadoMesh_G SpecialEffectsTornadoMesh_G: SpecialEffectsMesh_G;
009C414C 11 SpecialEffectsTornadoDebris_G SpecialEffectsTornadoDebris_G: SpecialEffectsTank_G;
009C3FE8 11 SpecialEffectsThunder_G SpecialEffectsThunder_G: SpecialEffectsTank_G;
009C3EAC 11 SpecialEffectsTank_G SpecialEffectsTank_G:
009C4054 11 SpecialEffectsSuperCell_G SpecialEffectsSuperCell_G: SpecialEffectsTank_G;
009C3FB8 11 SpecialEffectsSplashTank_G SpecialEffectsSplashTank_G: SpecialEffectsTank_G;
009C3F38 11 SpecialEffectsSnowTank_G SpecialEffectsSnowTank_G: SpecialEffectsTank_G;
009C4288 1 SpecialEffectsSandTank_G::SandTornado SpecialEffectsSandTank_G::SandTornado:
009C4258 11 SpecialEffectsSandTank_G SpecialEffectsSandTank_G: SpecialEffectsTank_G;
009C4218 7 SpecialEffectsSandMesh_G SpecialEffectsSandMesh_G: SpecialEffectsMesh_G;
009C3F0C 2 SpecialEffectsRibbon_G SpecialEffectsRibbon_G: SpecialEffectsRibbonTrail_G, SpecialEffectsParticle_G;
009C3F00 2 SpecialEffectsRibbonTrail_G SpecialEffectsRibbonTrail_G: SpecialEffectsParticle_G;
009C3F88 11 SpecialEffectsRainTank_G SpecialEffectsRainTank_G: SpecialEffectsTank_G;
009C3EF4 2 SpecialEffectsQuad_G SpecialEffectsQuad_G: SpecialEffectsParticle_G;
009C471C 3 SpecialEffectsProjection_G SpecialEffectsProjection_G:
009C3A34 9 SpecialEffectsPlayerWheelEmitter_G SpecialEffectsPlayerWheelEmitter_G: SpecialEffectsWheelEmitter_G, SpecialEffectsBaseEmitter_G;
009C3EDC 2 SpecialEffectsParticle_G SpecialEffectsParticle_G:
009C3EE8 2 SpecialEffectsOrientedBillboard_G SpecialEffectsOrientedBillboard_G: SpecialEffectsParticle_G;
009C470C 3 SpecialEffectsMudProjection_G SpecialEffectsMudProjection_G: SpecialEffectsProjection_G;
009C3E50 7 SpecialEffectsMesh_G SpecialEffectsMesh_G:
009AE55C 22 SpecialEffectsManager_G SpecialEffectsManager_G: ManipulatorSceneDraw_Z, Manipulator_Z, BaseObject_Z;
009C39FC 13 SpecialEffectsFlameEmitter_G SpecialEffectsFlameEmitter_G: SpecialEffectsEmitter_G<SpecialEffectsQuad_G>, SpecialEffectsBaseEmitter_G;
009ABF00 13 SpecialEffectsEmitter_G<SpecialEffectsRibbon_G> SpecialEffectsEmitter_G<SpecialEffectsRibbon_G>: SpecialEffectsBaseEmitter_G;
009C42EC 13 SpecialEffectsEmitter_G<SpecialEffectsRibbonTrail_G> SpecialEffectsEmitter_G<SpecialEffectsRibbonTrail_G>: SpecialEffectsBaseEmitter_G;
009C39C4 13 SpecialEffectsEmitter_G<SpecialEffectsQuad_G> SpecialEffectsEmitter_G<SpecialEffectsQuad_G>: SpecialEffectsBaseEmitter_G;
009AC08C 13 SpecialEffectsEmitter_G<SpecialEffectsParticle_G> SpecialEffectsEmitter_G<SpecialEffectsParticle_G>: SpecialEffectsBaseEmitter_G;
009C46FC 3 SpecialEffectsDirtScreen_G SpecialEffectsDirtScreen_G: SpecialEffectsProjection_G;
009C4104 7 SpecialEffectsCloudTop_G SpecialEffectsCloudTop_G: SpecialEffectsMesh_G;
009C46CC 11 SpecialEffectsCloudTank_G SpecialEffectsCloudTank_G: SpecialEffectsTank_G;
009ABEDC 8 SpecialEffectsBaseEmitter_G SpecialEffectsBaseEmitter_G:
009DB69C 16 Sound_Z Sound_Z: ResourceObject_Z, BaseObject_Z;
009CCDE4 53 SoundManager_Z SoundManager_Z: ClassNameResManager_Z;
009AFBCC 107 SmallTornadoManipulator_G SmallTornadoManipulator_G: TornadoManipulator_G, LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009B7C4C 56 SmallTornadoAgent_G SmallTornadoAgent_G: TornadoAgent_G, BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009DB6E4 44 Skin_Z Skin_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009D4DBC 44 SkinPc_Z SkinPc_Z: Skin_Z, Object_Z, ResourceObject_Z, BaseObject_Z;
009D370C 41 SkinAgent_Z SkinAgent_Z: AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009C7194 32 Skel_Z Skel_Z: ObjectDatas_Z, ResourceObject_Z, BaseObject_Z;
009D7A5C 32 SkelPc_Z SkelPc_Z: Skel_Z, ObjectDatas_Z, ResourceObject_Z, BaseObject_Z;
009AC0C4 20 SignallingHUD SignallingHUD: ViewportHUD;
009D0A1C 2 ShadowMatricesConstant_Z struct ShadowMatricesConstant_Z: struct ObjConstant_Z;
009D63B0 2 ShadowMapConstant_Z struct ShadowMapConstant_Z: struct MatConstant_Z, struct ObjConstant_Z;
009D8C60 3 ShaderDecl_Z ShaderDecl_Z:
009C2954 18 Server_G Server_G: ComServer_Z, ComObject_Z, NetObject_Z;
009C2A5C 22 ServerPublicGame_G ServerPublicGame_G: Server_G, ComServer_Z, ComObject_Z, NetObject_Z;
009D2D94 21 SequenceMixAnim_Z SequenceMixAnim_Z: SequenceAnim_Z, BaseObject_Z;
009D271C 21 SequenceAnim_Z SequenceAnim_Z: BaseObject_Z;
009C5CA8 3 SeadHandle_Z SeadHandle_Z:
009BB874 41 ScriptManager_G ScriptManager_G: ABC_ScriptManager;
009AED8C 3 ScriptInputManager_Z ScriptInputManager_Z: InputEngine_Z;
009D63EC 2 ScatterConstant_Z struct ScatterConstant_Z: struct ObjConstant_Z;
009B764C 47 SaveVolumeAgent_G SaveVolumeAgent_G: VolumeDelayedStart_G, VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009C8924 45 SaveGame_Z SaveGame_Z:
009D51A4 46 SaveGamePc_Z SaveGamePc_Z: SaveGame_Z;
009C363C 56 SandTornadoAgent_G SandTornadoAgent_G: TornadoAgent_G, BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B734C 47 SASVolumeAgent_G SASVolumeAgent_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009D0244 16 Rtc_Z Rtc_Z: ResourceObject_Z, BaseObject_Z;
009AEECC 23 RtcScripted_G RtcScripted_G: RtcPlayer_Z, ManipulatorDraw_Z, Manipulator_Z, BaseObject_Z;
009B5FD4 51 RtcScriptAgent_G RtcScriptAgent_G: RtcAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009CC1DC 23 RtcPlayer_Z RtcPlayer_Z: ManipulatorDraw_Z, Manipulator_Z, BaseObject_Z;
009D018C 45 RtcAgent_Z RtcAgent_Z: AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009DB4FC 44 RotShape_Z RotShape_Z: Points_Z, Object_Z, ResourceObject_Z, BaseObject_Z;
009D500C 44 RotShapePc_Z RotShapePc_Z: RotShape_Z, Points_Z, Object_Z, ResourceObject_Z, BaseObject_Z;
009D50C4 27 RotShapePcData_Z RotShapePcData_Z: RotShapeData_Z, PointsDatas_Z, ObjectDatas_Z, ResourceObject_Z, BaseObject_Z;
009DB5B4 27 RotShapeData_Z RotShapeData_Z: PointsDatas_Z, ObjectDatas_Z, ResourceObject_Z, BaseObject_Z;
009D6494 2 RotShapeConstant_Z struct RotShapeConstant_Z: struct ObjConstant_Z;
009B06F4 143 RollingBushMove_G RollingBushMove_G: IT_DYNOBJMove_G, PhysicObj_G, PhysicObj_Z, LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009D2EF4 43 Road_Z Road_Z: Spline_Z, Object_Z, ResourceObject_Z, BaseObject_Z;
009C68F4 16 ResourceObject_Z ResourceObject_Z: BaseObject_Z;
009C6514 109 Renderer_Z Renderer_Z:
009D63E0 2 RenderTargetConstant_Z struct RenderTargetConstant_Z: struct ObjConstant_Z;
009B49A4 61 ROLLING_BUSH_G ROLLING_BUSH_G: IT_DYNOBJ_G, IT_DYNBASE_G, PhysAgent_Z, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009AE02C 23 ProGroundMgr_G ProGroundMgr_G: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009DBEF8 1 PopupPage_Z struct PopupPage_Z:
009DBEB8 13 PopupMenu_Z PopupMenu_Z:
009DBEF0 1 PopupItem_Z struct PopupItem_Z:
009D3644 44 Points_Z Points_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009D2914 26 PointsDatas_Z PointsDatas_Z: ObjectDatas_Z, ResourceObject_Z, BaseObject_Z;
009A2D2C 145 Player_G Player_G: Creatures_G, BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B3270 5 PlayerVisibleObject PlayerVisibleObject: VisibleObjectContainer;
009AE0EC 111 PlayerMove_G PlayerMove_G: CreaturesMove_G, LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009DBF00 3 PlayerDataSet_Z PlayerDataSet_Z:
009D0F04 25 PlayParticles_Z PlayParticles_Z: Manipulator_Z, BaseObject_Z;
009C8CFC 38 PlayBlendAnim_Z PlayBlendAnim_Z: BasePlayAnim_Z, ManipulatorSceneDraw_Z, Manipulator_Z, BaseObject_Z;
009C8C5C 38 PlayAnim_Z PlayAnim_Z: BasePlayAnim_Z, ManipulatorSceneDraw_Z, Manipulator_Z, BaseObject_Z;
009B740C 46 PlatformCameraAgent_G PlatformCameraAgent_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009C8EEC 25 PhysicWorld_Z PhysicWorld_Z: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009CBA04 143 PhysicObj_Z PhysicObj_Z: LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009B1B6C 143 PhysicObj_G PhysicObj_G: PhysicObj_Z, LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009B5534 52 PhysAgent_Z PhysAgent_Z: LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B3F8C 18 PersoLight_G PersoLight_G: Manipulator_Z, BaseObject_Z;
009AE994 20 PermanentDraw PermanentDraw: ManipulatorDraw_Z, Manipulator_Z, BaseObject_Z;
009D739C 2 PatchConstant_Z struct PatchConstant_Z: struct ObjConstant_Z;
009D29AC 43 Particles_Z Particles_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009C89DC 2 ParticlesManager_Z ParticlesManager_Z: DataManager_Z<_ParticleElement_Z>;
009D2A5C 27 ParticlesData_Z ParticlesData_Z: ObjectDatas_Z, ResourceObject_Z, BaseObject_Z;
009D5134 27 ParticlesDataPC_Z ParticlesDataPC_Z: ParticlesData_Z, ObjectDatas_Z, ResourceObject_Z, BaseObject_Z;
009C72B4 40 ParticlesAgent_Z ParticlesAgent_Z: Agent_Z, ABC_Agent, BaseObject_Z;
009D6470 2 ParticleConstant_Z struct ParticleConstant_Z: struct ObjConstant_Z;
009BE1AC 5 Panel3D Panel3D: Menu3DScenery;
009AC4D4 22 PageTutorial PageTutorial: InGameMenuHUD, ViewportHUD;
009B25EC 18 PaddleChecker_G PaddleChecker_G: Manipulator_Z, BaseObject_Z;
009A2AA4 145 P_TRUCK P_TRUCK: Player_G, Creatures_G, BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009A285C 145 P_SUV P_SUV: Player_G, Creatures_G, BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009A2184 145 P_QUAD P_QUAD: Player_G, Creatures_G, BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009A2614 145 P_MUSCLE P_MUSCLE: Player_G, Creatures_G, BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009A23CC 145 P_MOTO P_MOTO: Player_G, Creatures_G, BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009A1F3C 145 P_BUGGY P_BUGGY: Player_G, Creatures_G, BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009D8C70 3 PShaderDecl_Z PShaderDecl_Z: ShaderDecl_Z;
009B19B4 30 PATH_MANAGER PATH_MANAGER: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009B1990 8 PATH_FINDER PATH_FINDER:
009B1974 2 PATH_Case PATH_Case:
009B1980 3 PATH_Cache PATH_Cache:
009B1A8C 30 PATH_ATV_MANAGER PATH_ATV_MANAGER: PATH_MANAGER, ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009B1A68 8 PATH_ATV_FINDER PATH_ATV_FINDER: PATH_FINDER;
009B1A4C 2 PATH_ATV_Case PATH_ATV_Case: PATH_Case;
009B1A58 3 PATH_ATV_Cache PATH_ATV_Cache: PATH_Cache;
009B1A30 2 PATH_ATV_ALT_Case PATH_ATV_ALT_Case: PATH_Case;
009B1A3C 3 PATH_ATV_ALT_Cache PATH_ATV_ALT_Cache: PATH_Cache;
009C2A3C 6 OwnerSrvGame_G OwnerSrvGame_G: ComOwner_Z;
009B3240 5 OnlineVisibleObject OnlineVisibleObject: VisibleObjectContainer;
009B3288 5 OnlineCarVisibleObject OnlineCarVisibleObject: VisibleObjectContainer;
009C9714 44 Omni_Z Omni_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009D644C 2 OmniConstant_Z struct OmniConstant_Z: struct ObjConstant_Z;
009B845C 48 OfflineMissionVolumeAgent_G OfflineMissionVolumeAgent_G: VolumeDelayedStart_G, VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009D0C44 45 Occluder_Z Occluder_Z: SplineZone_Z, Object_Z, ResourceObject_Z, BaseObject_Z;
009D0A0C 3 OccludedSeadHandle_Z OccludedSeadHandle_Z: SeadHandle_Z;
009C8D9C 23 ObjectsGame_Z ObjectsGame_Z: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009C8B5C 23 ObjectsGameClip_Z ObjectsGameClip_Z: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009B13E4 43 Object_Z Object_Z: ResourceObject_Z, BaseObject_Z;
009B15CC 87 ObjectThrow_Z ObjectThrow_Z: ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009B1494 77 ObjectMove_Z ObjectMove_Z: Manipulator_Z, BaseObject_Z;
009B1774 23 ObjectGame_Z ObjectGame_Z: Manipulator_Z, BaseObject_Z;
009C7234 26 ObjectDatas_Z ObjectDatas_Z: ResourceObject_Z, BaseObject_Z;
009B4384 57 ObjectAgent_G ObjectAgent_G: BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009C3DF4 2 ObjConstant_Z struct ObjConstant_Z:
009C68AC 16 Node_Z Node_Z: ResourceObject_Z, BaseObject_Z;
009B770C 46 NodeVolumeAgent_G NodeVolumeAgent_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B77CC 46 NoGeneratedObjectVolumeAgent_G NoGeneratedObjectVolumeAgent_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009C25B0 3 NetworkGameSessionManager_G NetworkGameSessionManager_G: NetPlayModule_Z;
009D6154 9 NetWork_Z NetWork_Z: NetObject_Z;
009A9DB4 11 NetWorkSessionInfo_Z NetWorkSessionInfo_Z:
009D62B8 11 NetWorkSessionInfoLive_Z NetWorkSessionInfoLive_Z: NetWorkSessionInfo_Z;
009D617C 12 NetWorkServerClient_Z NetWorkServerClient_Z: NetWork_Z, NetObject_Z;
009D61B4 40 NetWorkPeerToPeer_Z NetWorkPeerToPeer_Z: NetWorkServerClient_Z, NetWork_Z, NetObject_Z;
009D62EC 48 NetWorkPeerToPeer_XBL NetWorkPeerToPeer_XBL: NetWorkPeerToPeer_Z, NetWorkServerClient_Z, NetWork_Z, NetObject_Z;
009C268C 48 NetWorkPeerToPeer_G NetWorkPeerToPeer_G: FuelNetworkPeerToPeer_XBL, NetWorkPeerToPeer_XBL, NetWorkPeerToPeer_Z, NetWorkServerClient_Z, NetWork_Z, NetObject_Z;
009C2498 3 NetPlayModule_Z NetPlayModule_Z:
009CCB64 36 NetPlayManager_Z NetPlayManager_Z:
009ADEAC 3 NetObject_Z NetObject_Z:
009C89E8 1 NetManager_Z NetManager_Z:
009A55BC 20 Navigator3dHUD Navigator3dHUD: ViewportHUD;
009ADF6C 24 MusicManager_G MusicManager_G: Manipulator_Z, BaseObject_Z;
009BBE68 2 MultiGameToBePlayed MultiGameToBePlayed: IsToBePlayed;
009D6440 2 MtlConstant_Z struct MtlConstant_Z: struct ObjConstant_Z;
009C6DEC 40 MovingAgent_Z MovingAgent_Z: AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009C88DC 16 Movie_Z Movie_Z:
009CFF04 29 MovieManipulator_Z MovieManipulator_Z: ManipulatorDraw_Z, Manipulator_Z, BaseObject_Z;
009AFD7C 107 MotherTornadoManipulator_G MotherTornadoManipulator_G: TornadoManipulator_G, LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009B6E7C 56 MotherTornadoAgent_G MotherTornadoAgent_G: TornadoAgent_G, BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009D64C4 2 MorphConstant_Z struct MorphConstant_Z: struct ObjConstant_Z;
009D3E68 7 ModelOrder1C ModelOrder1C: ModelI;
009D0A74 7 ModelOrder0C ModelOrder0C: ModelI;
009D0A54 7 ModelI ModelI:
009BD674 91 Mission_OfflineGoto Mission_OfflineGoto: MissionTemplate_G;
009BD7E4 91 Mission_Global Mission_Global: MissionTemplate_G;
009BD954 91 MissionTemplate_G MissionTemplate_G:
009B1B0C 23 MissionStatus_G MissionStatus_G: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009AE89C 18 MissionManager_G MissionManager_G: Manipulator_Z, BaseObject_Z;
009A54B4 20 MissionHUD MissionHUD: ViewportHUD;
009C289C 37 MgrSrv_G MgrSrv_G: ComMgrSrv_Z, ComMgr_Z, ComOwner_Z;
009C29A4 37 MgrSrvGame_G MgrSrvGame_G: MgrSrv_G, ComMgrSrv_Z, ComMgr_Z, ComOwner_Z;
009A545C 20 MeterHUD MeterHUD: ViewportHUD;
009D3AE0 4 MetaStreamFile_Z MetaStreamFile_Z:
009A5564 20 MessagesHUD MessagesHUD: ViewportHUD;
009D27EC 44 Mesh_Z Mesh_Z: Points_Z, Object_Z, ResourceObject_Z, BaseObject_Z;
009D4E74 44 MeshPc_Z MeshPc_Z: Mesh_Z, Points_Z, Object_Z, ResourceObject_Z, BaseObject_Z;
009D4F2C 27 MeshPcData_Z MeshPcData_Z: MeshData_Z, PointsDatas_Z, ObjectDatas_Z, ResourceObject_Z, BaseObject_Z;
009D28A4 27 MeshData_Z MeshData_Z: PointsDatas_Z, ObjectDatas_Z, ResourceObject_Z, BaseObject_Z;
009BE28C 42 MenuManager_G MenuManager_G: BaseInGameDatas_G, InGameDatas_Z, ManipulatorDraw_Z, Manipulator_Z, BaseObject_Z;
009A35C4 48 MenuLogicAgent_G MenuLogicAgent_G: LogicAgent_G, Agent_Z, ABC_Agent, BaseObject_Z;
009C49E4 10 MenuItem_G MenuItem_G:
009C4DDC 14 MenuItemVirtualLabel_G MenuItemVirtualLabel_G: MenuItemFillRect_G, MenuItem_G;
009C4D78 10 MenuItemRegionImage_G MenuItemRegionImage_G: MenuItemImage_G, MenuItemFillRect_G, MenuItem_G;
009C4CBC 15 MenuItemListBox_G MenuItemListBox_G: MenuItemButton_G, MenuItemButtonTT_G, MenuItemLabelTT_G, MenuItemVirtualLabel_G, MenuItemFillRect_G, MenuItem_G;
009C4D1C 15 MenuItemListBoxTT_G MenuItemListBoxTT_G: MenuItemButtonTT_G, MenuItemLabelTT_G, MenuItemVirtualLabel_G, MenuItemFillRect_G, MenuItem_G;
009C4BEC 15 MenuItemLabel_G MenuItemLabel_G: MenuItemLabelTT_G, MenuItemVirtualLabel_G, MenuItemFillRect_G, MenuItem_G;
009C4C44 15 MenuItemLabelTT_G MenuItemLabelTT_G: MenuItemVirtualLabel_G, MenuItemFillRect_G, MenuItem_G;
009C4B94 10 MenuItemImage_G MenuItemImage_G: MenuItemFillRect_G, MenuItem_G;
009C4B50 10 MenuItemFillRect_G MenuItemFillRect_G: MenuItem_G;
009C4AF4 15 MenuItemCounter_G MenuItemCounter_G: MenuItemListBox_G, MenuItemButton_G, MenuItemButtonTT_G, MenuItemLabelTT_G, MenuItemVirtualLabel_G, MenuItemFillRect_G, MenuItem_G;
009C4A2C 15 MenuItemButton_G MenuItemButton_G: MenuItemButtonTT_G, MenuItemLabelTT_G, MenuItemVirtualLabel_G, MenuItemFillRect_G, MenuItem_G;
009C4A8C 15 MenuItemButtonTT_G MenuItemButtonTT_G: MenuItemLabelTT_G, MenuItemVirtualLabel_G, MenuItemFillRect_G, MenuItem_G;
009BE194 5 Menu3DScenery Menu3DScenery:
009D57CC 34 MemoryManager_Z MemoryManager_Z: Hi_MemoryManager_Z;
009AE67C 18 MemoryCardManager_C MemoryCardManager_C: Manipulator_Z, BaseObject_Z;
009C9E6C 19 Material_Z Material_Z: ResourceObject_Z, BaseObject_Z;
009D43E8 3 MaterialUser_Z MaterialUser_Z:
009C8E9C 16 MaterialObj_Z MaterialObj_Z: ResourceObject_Z, BaseObject_Z;
009D2598 1 MaterialManager_Z MaterialManager_Z:
009D0B74 17 MaterialAnim_Z MaterialAnim_Z: ResourceObject_Z, BaseObject_Z;
009D641C 2 MatPosConstant_Z struct MatPosConstant_Z: struct MatConstant_Z, struct ObjConstant_Z;
009D6410 2 MatConstant_Z struct MatConstant_Z: struct ObjConstant_Z;
009C6A4C 1 Mat4x4Buffer_Z Mat4x4Buffer_Z:
009B32B8 5 MarkerVisibleObject MarkerVisibleObject: VisibleObjectContainer;
009B788C 46 MapVolumeAgent_G MapVolumeAgent_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009AB75C 22 MapHUD MapHUD: ViewportHUD;
009C6B04 18 Manipulator_Z Manipulator_Z: BaseObject_Z;
009C6BAC 20 ManipulatorSceneDraw_Z ManipulatorSceneDraw_Z: Manipulator_Z, BaseObject_Z;
009C88D0 1 ManipulatorManager_Z ManipulatorManager_Z:
009C6B54 20 ManipulatorDraw_Z ManipulatorDraw_Z: Manipulator_Z, BaseObject_Z;
009AE5BC 23 MVehicle_Manager_G MVehicle_Manager_G: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009B6CAC 56 MVehicle_G MVehicle_G: BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B36EC 39 MISSION_START_MIDDLE_G MISSION_START_MIDDLE_G: Agent_Z, ABC_Agent, BaseObject_Z;
009A34FC 47 LogicAgent_G LogicAgent_G: Agent_Z, ABC_Agent, BaseObject_Z;
009DB7A4 43 Lod_Z Lod_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009B17D4 103 LodMove_Z LodMove_Z: ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009D37B4 40 LodDynAgent_Z LodDynAgent_Z: AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009DB854 26 LodData_Z LodData_Z: ObjectDatas_Z, ResourceObject_Z, BaseObject_Z;
009C6F94 52 LodAgent_Z LodAgent_Z: Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009ADFD4 20 LoadingDraw_C LoadingDraw_C: ManipulatorDraw_Z, Manipulator_Z, BaseObject_Z;
009D54E4 45 LivesockVDP_Z LivesockVDP_Z: ComWinLivesockUDP_Z, ComWinsockUDP_Z, ComUDP_Z, ComNet_Z;
009D8154 20 LiveVoiceManager_Z LiveVoiceManager_Z: VoiceManager_Z, NetPlayModule_Z;
009D6258 3 LiveOverlappedCommand_Z LiveOverlappedCommand_Z:
009DA6F4 45 LiveNetPlayManager_Z LiveNetPlayManager_Z: NetPlayManager_Z;
009DA6A4 9 LiveFriend_Z LiveFriend_Z:
009A9DE4 1 LiveFriendList_Z LiveFriendList_Z:
009AE7EC 21 LiquidFlow_G LiquidFlow_G: ManipulatorSceneDraw_Z, Manipulator_Z, BaseObject_Z;
009ADB7C 143 LinkedThrownMove_G LinkedThrownMove_G: ThrownMove_G, PhysicObj_G, PhysicObj_Z, LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009C97CC 43 Light_Z Light_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009B821C 46 LightVolumeAgent_G LightVolumeAgent_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009C987C 26 LightData_Z LightData_Z: ObjectDatas_Z, ResourceObject_Z, BaseObject_Z;
009D6458 2 LightConstant_Z struct LightConstant_Z: struct ObjConstant_Z;
009AE944 18 LevelManipulator_G LevelManipulator_G: Manipulator_Z, BaseObject_Z;
009BBF54 14 LevelData_G LevelData_G: BaseObject_Z;
009BD49C 42 LevelAgent_G LevelAgent_G: Agent_Z, ABC_Agent, BaseObject_Z;
009BBEA0 14 LevelAdvancement_G LevelAdvancement_G: BaseObject_Z;
009D6878 2 LayerConstant_Z struct LayerConstant_Z: struct ObjConstant_Z;
009B7E1C 46 KillVolume_G KillVolume_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009C49B4 1 Keyboard_G Keyboard_G:
009AE08C 23 ItemMgr_G ItemMgr_G: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009BBE5C 2 IsToBePlayed IsToBePlayed:
009C9364 41 InputPlatForm_Z InputPlatForm_Z:
009B1394 3 InputEngine_Z InputEngine_Z:
009D1448 6 IndexBuffer_Z IndexBuffer_Z:
009AABD4 22 InGameWarningHUD InGameWarningHUD: InGameMenuHUD, ViewportHUD;
009A535C 41 InGamePlayer_G InGamePlayer_G: BaseInGameDatas_G, InGameDatas_Z, ManipulatorDraw_Z, Manipulator_Z, BaseObject_Z;
009A7554 23 InGamePauseHUD InGamePauseHUD: InGameMenuHUD, ViewportHUD;
009C96BC 21 InGameObjects_Z InGameObjects_Z: ManipulatorDraw_Z, Manipulator_Z, BaseObject_Z;
009D531C 21 InGameObjectsPc_Z InGameObjectsPc_Z: InGameObjects_Z, ManipulatorDraw_Z, Manipulator_Z, BaseObject_Z;
009D30FC 21 InGameObjectsManipulator_Z InGameObjectsManipulator_Z: Manipulator_Z, BaseObject_Z;
009A71A4 22 InGameMenuHUD InGameMenuHUD: ViewportHUD;
009A6ED4 22 InGameMapHUD InGameMapHUD: MapHUD, ViewportHUD;
009AE844 21 InGameFX_G InGameFX_G: ManipulatorSceneDraw_Z, Manipulator_Z, BaseObject_Z;
009A4834 22 InGameDatas_Z InGameDatas_Z: ManipulatorDraw_Z, Manipulator_Z, BaseObject_Z;
009A5784 23 InGameCreatures_G InGameCreatures_G: InGameDatas_Z, ManipulatorDraw_Z, Manipulator_Z, BaseObject_Z;
009AC580 2 InGame3DVehicle InGame3DVehicle: InGame3DBase;
009AC574 2 InGame3DPerso InGame3DPerso: InGame3DBase;
009AC558 2 InGame3DBase InGame3DBase:
009B7A0C 46 ImpactVolumeAgent_G ImpactVolumeAgent_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009AF87C 103 IT_TornadoPathMove IT_TornadoPathMove: LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009B4DEC 56 IT_TornadoPath IT_TornadoPath: BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B0934 103 IT_TornadoDebrisManipulator IT_TornadoDebrisManipulator: LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009B7D34 56 IT_TornadoDebrisAgent IT_TornadoDebrisAgent: BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B5B24 67 IT_Stone_G IT_Stone_G: IT_DYNBASE_G, PhysAgent_Z, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009AF16C 143 IT_SmallDebrisMove IT_SmallDebrisMove: IT_DebrisMove, PhysicObj_G, PhysicObj_Z, LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009B5DFC 61 IT_SmallDebris IT_SmallDebris: IT_Debris, IT_DYNBASE_G, PhysAgent_Z, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B0AD4 103 IT_SPINCOLLECTManipulator_G IT_SPINCOLLECTManipulator_G: LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009B4EE4 56 IT_SPINCOLLECT IT_SPINCOLLECT: BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B20A4 77 IT_SOURCEENERGYMove_G IT_SOURCEENERGYMove_G: ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009B2994 39 IT_SOUND IT_SOUND: Agent_Z, ABC_Agent, BaseObject_Z;
009B0314 103 IT_PilotMove IT_PilotMove: LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009C4854 56 IT_Pilot IT_Pilot: BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B47E4 56 IT_POWERJOB_G IT_POWERJOB_G: BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B04B4 103 IT_POWERJOBManipulator_G IT_POWERJOBManipulator_G: LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009B0FB4 103 IT_PANORAMAPOINTManipulator_G IT_PANORAMAPOINTManipulator_G: IT_SPINCOLLECTManipulator_G, LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009B50B4 56 IT_PANORAMAPOINT IT_PANORAMAPOINT: IT_SPINCOLLECT, BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B4C8C 39 IT_MAGNET IT_MAGNET: Agent_Z, ABC_Agent, BaseObject_Z;
009B0C74 103 IT_LIVERYManipulator_G IT_LIVERYManipulator_G: IT_SPINCOLLECTManipulator_G, LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009B4FCC 56 IT_LIVERY IT_LIVERY: IT_SPINCOLLECT, BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009AFF2C 103 IT_HelicoMove IT_HelicoMove: LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009B48CC 52 IT_Helico IT_Helico: LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B0E14 103 IT_FUELManipulator_G IT_FUELManipulator_G: IT_SPINCOLLECTManipulator_G, LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009B519C 56 IT_FUEL IT_FUEL: IT_SPINCOLLECT, BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B560C 61 IT_Dyn_Vehicle_G IT_Dyn_Vehicle_G: IT_DYNBASE_G, PhysAgent_Z, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009AE2AC 143 IT_Dyn_VehicleMove_G IT_Dyn_VehicleMove_G: PhysicObj_G, PhysicObj_Z, LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009C4744 61 IT_DynPilot_G IT_DynPilot_G: IT_DYNBASE_G, PhysAgent_Z, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B00CC 144 IT_DynPilotMove_G IT_DynPilotMove_G: PhysicObj_G, PhysicObj_Z, LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009AEF2C 143 IT_DebrisMove IT_DebrisMove: PhysicObj_G, PhysicObj_Z, LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009B5CE4 61 IT_Debris IT_Debris: IT_DYNBASE_G, PhysAgent_Z, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B5A04 61 IT_DYNOBJ_G IT_DYNOBJ_G: IT_DYNBASE_G, PhysAgent_Z, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009AF3FC 143 IT_DYNOBJMove_G IT_DYNOBJMove_G: PhysicObj_G, PhysicObj_Z, LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009B5704 61 IT_DYNCOLLECT_G IT_DYNCOLLECT_G: IT_DYNOBJ_G, IT_DYNBASE_G, PhysAgent_Z, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009AF63C 143 IT_DYNCOLLECTMove_G IT_DYNCOLLECTMove_G: IT_DYNOBJMove_G, PhysicObj_G, PhysicObj_Z, LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009B58F4 61 IT_DYNCOLLECT2_G IT_DYNCOLLECT2_G: IT_DYNCOLLECT_G, IT_DYNOBJ_G, IT_DYNBASE_G, PhysAgent_Z, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B57FC 61 IT_DYNCOLLECT1_G IT_DYNCOLLECT1_G: IT_DYNCOLLECT_G, IT_DYNOBJ_G, IT_DYNBASE_G, PhysAgent_Z, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B543C 61 IT_DYNBASE_G IT_DYNBASE_G: PhysAgent_Z, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B4BEC 39 IT_DECORMESH_G IT_DECORMESH_G: Agent_Z, ABC_Agent, BaseObject_Z;
009B4B44 40 IT_DECORDYNMESH_G IT_DECORDYNMESH_G: GameAgent_G, Agent_Z, ABC_Agent, BaseObject_Z;
009B222C 19 IT_Condition IT_Condition: Manipulator_Z, BaseObject_Z;
009B4254 57 IT_COLLECT_G IT_COLLECT_G: ObjectAgent_G, BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B1F6C 77 IT_COLLECTMove_G IT_COLLECTMove_G: ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009ADDFC 18 IT_BreakMove IT_BreakMove: Manipulator_Z, BaseObject_Z;
009B4164 42 IT_Break IT_Break: Agent_Z, ABC_Agent, BaseObject_Z;
009B06A4 18 IT_BirdMove_G IT_BirdMove_G: Manipulator_Z, BaseObject_Z;
009B446C 41 IT_BREAKBASE_G IT_BREAKBASE_G: Agent_Z, ABC_Agent, BaseObject_Z;
009B5324 39 IT_BIRD_G IT_BIRD_G: Agent_Z, ABC_Agent, BaseObject_Z;
009B4D2C 43 IT_ANIMATED IT_ANIMATED: AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009D2D78 6 IGAManager_Z IGAManager_Z:
009C4F44 13 IAPathFollower_G IAPathFollower_G:
009C50B4 7 IAPathBlockSpline IAPathBlockSpline: IAPathBlock;
009C5014 7 IAPathBlockRoad IAPathBlockRoad: IAPathBlock;
009C5054 7 IAPathBlockOffRoad IAPathBlockOffRoad: IAPathBlock;
009C4FB4 23 IAPathBlockManager IAPathBlockManager: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009C5094 7 IAPathBlockHybrid IAPathBlockHybrid: IAPathBlock;
009C5074 7 IAPathBlockFinish IAPathBlockFinish: IAPathBlock;
009C5034 7 IAPathBlockCheckpoint IAPathBlockCheckpoint: IAPathBlock;
009C4F94 7 IAPathBlock IAPathBlock:
009C4F0C 13 IAOnroadFollower_G IAOnroadFollower_G: IAPathFollower_G;
009C4ED4 13 IAOffroadFollower_G IAOffroadFollower_G: IAPathFollower_G;
009AEC74 23 IAManipulator_G IAManipulator_G: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009B3258 5 IACarVisibleObject IACarVisibleObject: VisibleObjectContainer;
009BD27C 47 HubVolumeAgent_G HubVolumeAgent_G: VolumeDelayedStart_G, VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009C582C 33 Hi_MemoryManager_Z Hi_MemoryManager_Z:
009C54CC 17 HandleManager_Z HandleManager_Z:
009D2DEC 43 HFog_Z HFog_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009C94C4 26 HFogData_Z HFogData_Z: ObjectDatas_Z, ResourceObject_Z, BaseObject_Z;
009DB444 44 HField_Z HField_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009D5264 44 HFieldPc_Z HFieldPc_Z: HField_Z, Object_Z, ResourceObject_Z, BaseObject_Z;
009D73A8 2 HFieldConstant_Z struct HFieldConstant_Z: struct ObjConstant_Z;
009D33BC 16 GwRoad_Z GwRoad_Z: ResourceObject_Z, BaseObject_Z;
009D647C 2 GroundConstant_Z struct GroundConstant_Z: struct ObjConstant_Z;
009D25B4 43 Graph_Z Graph_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009D4430 1 GraphLevel_Z GraphLevel_Z:
009C940C 5 Globals struct Globals:
009C2F9C 10 GfxComObj_G GfxComObj_G: BaseGameObject_G, ComObj_Z;
009B3308 5 GeneratedOfflineVisibleObject GeneratedOfflineVisibleObject: VisibleObjectContainer;
009C5B14 46 GenWorld_Z GenWorld_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009D303C 43 GenWorldSurface_Z GenWorldSurface_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009C8A88 14 Game_Z Game_Z: BaseObject_Z;
009AE6DC 23 Game_SoundMgr Game_SoundMgr: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009C2934 6 GameWorldSrv GameWorldSrv: ComWorldSrv_Z, ComWorld_Z;
009B1154 6 GameWorldClt GameWorldClt: ComWorldClt_Z, ComWorld_Z;
009C2F14 10 GameState_G GameState_G: ComObj_Z;
009C31FC 10 GameStateServer_G GameStateServer_G: GameState_G, ComObj_Z;
009C30E0 10 GameStateClient_G GameStateClient_G: GameState_G, ComObj_Z;
009C3078 10 GameServerAtLogin_G GameServerAtLogin_G: BaseGameObject_G, ComObj_Z;
009C2B90 10 GamePlayerInfo_G GamePlayerInfo_G: ComObj_Z;
009C32E8 10 GamePlayerInfoServer_G GamePlayerInfoServer_G: GamePlayerInfo_G, ComObj_Z;
009C2BBC 10 GamePlayerInfoClient_G GamePlayerInfoClient_G: GamePlayerInfo_G, ComObj_Z;
009AE61C 23 GameParticleMgr_G GameParticleMgr_G: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009C8B14 16 GameObj_Z GameObj_Z: ResourceObject_Z, BaseObject_Z;
009C2EAC 10 GameMoving3DObject_G GameMoving3DObject_G: BaseGameObject_G, ComObj_Z;
009C2C2C 10 GameMissions_G GameMissions_G: GameMissionInfo_G, ComObj_Z;
009C2FF4 10 GameMissionsStart_G GameMissionsStart_G: BaseGameObject_G, ComObj_Z;
009C3290 10 GameMissionsStartServer_G GameMissionsStartServer_G: GameMissionsStart_G, BaseGameObject_G, ComObj_Z;
009C3228 10 GameMissionsServer_G GameMissionsServer_G: GameMissions_G, GameMissionInfo_G, ComObj_Z;
009C2FC8 10 GameMissionInfo_G GameMissionInfo_G: ComObj_Z;
009C32BC 10 GameMissionInfoServer_G GameMissionInfoServer_G: GameMissionInfo_G, ComObj_Z;
009C310C 10 GameMissionInfoClient_G GameMissionInfoClient_G: GameMissionInfo_G, ComObj_Z;
009C6964 1 GameManager_Z GameManager_Z:
009A3424 49 GameLogicAgent_G GameLogicAgent_G: LogicAgent_G, Agent_Z, ABC_Agent, BaseObject_Z;
009C3138 10 GameLobby_G GameLobby_G: ComObj_Z;
009C3314 10 GameLobbyServer_G GameLobbyServer_G: GameLobby_G, ComObj_Z;
009C3164 10 GameLobbyClient_G GameLobbyClient_G: GameLobby_G, ComObj_Z;
009C3020 10 GameChat_G GameChat_G: ComObj_Z;
009C31D0 10 GameChatServer_G GameChatServer_G: GameChat_G, ComObj_Z;
009C304C 10 GameChatClient_G GameChatClient_G: GameChat_G, ComObj_Z;
009C2F40 10 GameCar_G GameCar_G: GameMoving3DObject_G, BaseGameObject_G, ComObj_Z;
009C31A4 10 GameCarServer_G GameCarServer_G: GameCar_G, GameMoving3DObject_G, BaseGameObject_G, ComObj_Z;
009C2F6C 11 GameCarClient_G GameCarClient_G: GameCar_G, GameMoving3DObject_G, BaseGameObject_G, ComObj_Z;
009B4A9C 40 GameAgent_G GameAgent_G: Agent_Z, ABC_Agent, BaseObject_Z;
009C2ED8 14 GameAction_G GameAction_G: ComObj_Z;
009C3254 14 GameActionServer_G GameActionServer_G: GameAction_G, ComObj_Z;
009C30A4 14 GameActionClient_G GameActionClient_G: GameAction_G, ComObj_Z;
009B2CC4 23 GPSMgr_G GPSMgr_G: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009C25C4 48 FuelNetworkPeerToPeer_XBL FuelNetworkPeerToPeer_XBL: NetWorkPeerToPeer_XBL, NetWorkPeerToPeer_Z, NetWorkServerClient_Z, NetWork_Z, NetObject_Z;
009A4F0C 41 FrontGlobalInGameData_G FrontGlobalInGameData_G: BaseInGameDatas_G, InGameDatas_Z, ManipulatorDraw_Z, Manipulator_Z, BaseObject_Z;
009AE6D0 1 FrogAnimal FrogAnimal: AnimalSound_G;
009C9534 16 Fonts_Z Fonts_Z: ResourceObject_Z, BaseObject_Z;
009D64A0 2 FogConstant_Z struct FogConstant_Z: struct ObjConstant_Z;
009A48B0 2 FlashScreenFx_G FlashScreenFx_G:
009A48E4 21 FlashScreenFxManipulator_G FlashScreenFxManipulator_G: ManipulatorDraw_Z, Manipulator_Z, BaseObject_Z;
009D6A04 44 Flare_Z Flare_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009D6ABC 44 FlarePc_Z FlarePc_Z: Flare_Z, Object_Z, ResourceObject_Z, BaseObject_Z;
009D4F9C 26 FlareDataPc_Z FlareDataPc_Z: ObjectDatas_Z, ResourceObject_Z, BaseObject_Z;
009D6488 2 FlareConstant_Z struct FlareConstant_Z: struct ObjConstant_Z;
009D3020 5 FileInterp_Z struct FileInterp_Z: BaseStream_Z;
009B71CC 46 FallVolumeAgent_G FallVolumeAgent_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009D13F4 6 FakeVertexBuffer_Z FakeVertexBuffer_Z: VertexBuffer_Z;
009AED34 21 FakeShadows_G FakeShadows_G: ManipulatorSceneDraw_Z, Manipulator_Z, BaseObject_Z;
009D1410 6 FakeIndexBuffer_Z FakeIndexBuffer_Z: IndexBuffer_Z;
009AE9EC 18 FadeManager_G FadeManager_G: Manipulator_Z, BaseObject_Z;
009B758C 46 FXVolumeAgent_G FXVolumeAgent_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009AE794 20 FXParticlesDraw_G FXParticlesDraw_G: ManipulatorSceneDraw_Z, Manipulator_Z, BaseObject_Z;
009A3914 39 FLOTTE_SPOTLIGHT FLOTTE_SPOTLIGHT: BaseSharingPlayAnimAgent_G, Agent_Z, ABC_Agent, BaseObject_Z;
009B5284 39 F14_G F14_G: Agent_Z, ABC_Agent, BaseObject_Z;
009B0654 18 F14Move_G F14Move_G: Manipulator_Z, BaseObject_Z;
009BCB2C 49 EvenementVolAgent_G EvenementVolAgent_G: VolumeDelayedStart_G, VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009ADEBC 23 EnemyGenerator_G EnemyGenerator_G: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009C1714 16 EnemyDummyGen EnemyDummyGen: DummyGen;
009A3084 103 Enemies_G Enemies_G: Creatures_G, BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B839C 47 EndMissionVolumeAgent_G EndMissionVolumeAgent_G: VolumeDelayedStart_G, VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009D3404 44 Emiter_Z Emiter_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009A6E74 22 EditorHUD EditorHUD: MapHUD, ViewportHUD;
009C8F9C 23 DynamicAnim_Z DynamicAnim_Z: Manipulator_Z, BaseObject_Z;
009C919C 23 DynamicAnim2_Z DynamicAnim2_Z: DynamicAnim_Z, Manipulator_Z, BaseObject_Z;
009C16CC 16 DummyGen DummyGen:
009B32A0 5 DiscoveryPointVisibleObject DiscoveryPointVisibleObject: VisibleObjectContainer;
009C0254 32 Dialog_TestMenu Dialog_TestMenu: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009C02EC 31 Dialog_TRCMessage Dialog_TRCMessage: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009C01A4 32 Dialog_StartLang Dialog_StartLang: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009C00CC 32 Dialog_SigninAlert Dialog_SigninAlert: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009BFBEC 31 Dialog_SelectVehicle Dialog_SelectVehicle: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009BE54C 31 Dialog_Profile Dialog_Profile: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009BFFE4 32 Dialog_PressStart Dialog_PressStart: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009A50B4 30 Dialog_PADAlert Dialog_PADAlert: Dialog_BaseAlert, Dialog_G, CWindowHierarchy_G;
009BFF34 31 Dialog_Online Dialog_Online: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009A4E24 31 Dialog_NetworkAlert Dialog_NetworkAlert: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009BE43C 32 Dialog_MsgBox Dialog_MsgBox: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009BFE94 32 Dialog_MainMenuFirst Dialog_MainMenuFirst: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009A5034 30 Dialog_MCAlert Dialog_MCAlert: Dialog_BaseAlert, Dialog_G, CWindowHierarchy_G;
009BE6CC 31 Dialog_Loading Dialog_Loading: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009BE64C 31 Dialog_LoadProfileData Dialog_LoadProfileData: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009BFDC4 32 Dialog_LegalText Dialog_LegalText: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009A4BC4 28 Dialog_InfosText Dialog_InfosText: Dialog_G, CWindowHierarchy_G;
009A5134 30 Dialog_IGMsgBox Dialog_IGMsgBox: Dialog_BaseAlert, Dialog_G, CWindowHierarchy_G;
009A5704 28 Dialog_G Dialog_G: CWindowHierarchy_G;
009A4B24 28 Dialog_Fake Dialog_Fake: Dialog_G, CWindowHierarchy_G;
009BE33C 31 Dialog_CompileShader Dialog_CompileShader: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009BFD14 32 Dialog_CHANGELEVELDEMO Dialog_CHANGELEVELDEMO: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009A4FB4 30 Dialog_BaseAlert Dialog_BaseAlert: Dialog_G, CWindowHierarchy_G;
009BE5CC 31 Dialog_Background Dialog_Background: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009BE3BC 31 Dialog_AfterPressStart Dialog_AfterPressStart: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009BE4C4 32 Dialog_ALERT Dialog_ALERT: DialogMenu_G, Dialog_G, CWindowHierarchy_G;
009BDECC 31 DialogMenu_G DialogMenu_G: Dialog_G, CWindowHierarchy_G;
009BDE34 29 DialogInGame_G DialogInGame_G: Dialog_G, CWindowHierarchy_G;
009ADDBC 14 DialogGroup_G DialogGroup_G: BaseObject_Z;
009B7ACC 46 DetectVolumeAgent_G DetectVolumeAgent_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009D63F8 2 DeferredOmniConstant_Z struct DeferredOmniConstant_Z: struct ObjConstant_Z;
009D6404 2 DefaultConstant_Z struct DefaultConstant_Z: struct ObjConstant_Z;
009A5304 20 DebugInfo DebugInfo: ViewportHUD;
009A6ADC 22 DebugHUD DebugHUD: DebugInfo, ViewportHUD;
009A5404 20 DebugCarHUD DebugCarHUD: DebugInfo, ViewportHUD;
009AEA3C 23 DaylightManipulator_G DaylightManipulator_G: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009C8EE0 2 DataManager_Z<_ParticleElement_Z> DataManager_Z<_ParticleElement_Z>:
009CB6C4 2 DataLake DataLake: cA_ValidityMap, DataEnreg;
009A3874 39 DRAPEAU_SKIN DRAPEAU_SKIN: BaseSharingPlayAnimAgent_G, Agent_Z, ABC_Agent, BaseObject_Z;
009531F4 3 DNameStatusNode DNameStatusNode: DNameNode;
009531C4 3 DNameNode DNameNode:
009D71CC 115 D3D_Renderer_Z D3D_Renderer_Z: Renderer_Z;
009D89BC 6 D3DTnL_VertexBuffer_Z D3DTnL_VertexBuffer_Z: VertexBuffer_Z;
009D89D8 6 D3DTnL_IndexBuffer_Z D3DTnL_IndexBuffer_Z: IndexBuffer_Z;
009A176C 99 Creatures_G Creatures_G: BaseAgent_G, LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009A1D44 17 CreaturesStatesMachine_G CreaturesStatesMachine_G: StatesMachine_G, BaseObject_Z;
009A1D8C 5 CreaturesState_G CreaturesState_G: StateTemplate_G;
009B1DAC 111 CreaturesMove_G CreaturesMove_G: LodMove_Z, ObjectThrow_Z, ObjectMove_Z, Manipulator_Z, BaseObject_Z;
009A1DA4 5 CreaturesDynState_G CreaturesDynState_G: CreaturesState_G, StateTemplate_G;
009A3224 18 CreaturesBoneManip CreaturesBoneManip: Manipulator_Z, BaseObject_Z;
009C9644 19 Console_Z Console_Z:
009C8A3C 18 ConsoleInterp_Z ConsoleInterp_Z: Manipulator_Z, BaseObject_Z;
009CCA58 2 Compressor_Z Compressor_Z:
009CCA64 2 CompressorArith_Z CompressorArith_Z: Compressor_Z;
009CAE78 7 CompVec3300_48_Z CompVec3300_48_Z: CompField_Z;
009CAE58 7 CompVec31k_48_Z CompVec31k_48_Z: CompField_Z;
009CADF8 7 CompVec3100k_72_Z CompVec3100k_72_Z: CompField_Z;
009CAE18 7 CompVec2100k_48_Z CompVec2100k_48_Z: CompField_Z;
009CAE38 7 CompVec2100k_32_Z CompVec2100k_32_Z: CompField_Z;
009CABD0 5 CompVal_Z CompVal_Z:
009CACA8 5 CompValVec3300_48_Z CompValVec3300_48_Z: CompVal_Z;
009CAC78 5 CompValVec31k_48_Z CompValVec31k_48_Z: CompVal_Z;
009CAC18 5 CompValVec3100k_72_Z CompValVec3100k_72_Z: CompVal_Z;
009CAC30 5 CompValVec2100k_48_Z CompValVec2100k_48_Z: CompVal_Z;
009CAC48 5 CompValVec2100k_32_Z CompValVec2100k_32_Z: CompVal_Z;
009CACC0 5 CompValQuat_32_Z CompValQuat_32_Z: CompVal_Z;
009CAC90 5 CompValFloat300_16_Z CompValFloat300_16_Z: CompVal_Z;
009CAC60 5 CompValFloat1k_16_Z CompValFloat1k_16_Z: CompVal_Z;
009CABE8 5 CompValFloat100k_24_Z CompValFloat100k_24_Z: CompVal_Z;
009CAC00 5 CompValFloat100k_16_Z CompValFloat100k_16_Z: CompVal_Z;
009CACF8 7 CompU_8_Z CompU_8_Z: CompField_Z;
009CAD58 7 CompU_64_Z CompU_64_Z: CompField_Z;
009CAD38 7 CompU_32_Z CompU_32_Z: CompField_Z;
009CAD18 7 CompU_16_Z CompU_16_Z: CompField_Z;
009CAD78 7 CompTIME_40_Z CompTIME_40_Z: CompField_Z;
009CAD98 7 CompString_Z CompString_Z: CompField_Z;
009CADD8 7 CompString_64_Z CompString_64_Z: CompField_Z;
009CADB8 7 CompString_16_Z CompString_16_Z: CompString_Z, CompField_Z;
009CAE98 7 CompQuat_32_Z CompQuat_32_Z: CompField_Z;
009CAEB8 7 CompMov3100k_Z CompMov3100k_Z: CompField_Z;
009CACD8 7 CompField_Z CompField_Z:
009A19B4 17 CommandStatesMachine_G CommandStatesMachine_G: StatesMachine_G, BaseObject_Z;
009A1A10 4 CommandStateTemplate_G CommandStateTemplate_G: StateTemplate_G;
009B172C 6 ComWorld_Z ComWorld_Z:
009C2544 6 ComWorldSrv_Z ComWorldSrv_Z: ComWorld_Z;
009AEB78 6 ComWorldClt_Z ComWorldClt_Z: ComWorld_Z;
009D5374 45 ComWinsockUDP_Z ComWinsockUDP_Z: ComUDP_Z, ComNet_Z;
009D542C 45 ComWinLivesockUDP_Z ComWinLivesockUDP_Z: ComWinsockUDP_Z, ComUDP_Z, ComNet_Z;
009DB37C 45 ComUDP_Z ComUDP_Z: ComNet_Z;
009C2564 18 ComServer_Z ComServer_Z: ComObject_Z, NetObject_Z;
009CC8C8 7 ComPipe_Z ComPipe_Z:
009CC914 10 ComPipeStatisticsMessage_Z ComPipeStatisticsMessage_Z: ComPipeMessage_Z, ComPipe_Z;
009CC998 10 ComPipeStampedCompressedCRCMessage_Z ComPipeStampedCompressedCRCMessage_Z: ComPipeCompressedCRCMessage_Z, ComPipeCRCMessage_Z, ComPipeStatisticsMessage_Z, ComPipeMessage_Z, ComPipe_Z;
009CC8E8 10 ComPipeMessage_Z ComPipeMessage_Z: ComPipe_Z;
009CC9C4 10 ComPipeGroupedCompressedCRCMessage_Z ComPipeGroupedCompressedCRCMessage_Z: ComPipeStampedCompressedCRCMessage_Z, ComPipeCompressedCRCMessage_Z, ComPipeCRCMessage_Z, ComPipeStatisticsMessage_Z, ComPipeMessage_Z, ComPipe_Z;
009CCA1C 10 ComPipeDirect_Z ComPipeDirect_Z: ComPipeMessage_Z, ComPipe_Z;
009CC96C 10 ComPipeCompressedCRCMessage_Z ComPipeCompressedCRCMessage_Z: ComPipeCRCMessage_Z, ComPipeStatisticsMessage_Z, ComPipeMessage_Z, ComPipe_Z;
009CC940 10 ComPipeCRCMessage_Z ComPipeCRCMessage_Z: ComPipeStatisticsMessage_Z, ComPipeMessage_Z, ComPipe_Z;
009AD888 6 ComOwner_Z ComOwner_Z:
009AD8A4 17 ComObject_Z ComObject_Z: NetObject_Z;
009B1748 10 ComObj_Z ComObj_Z:
009DB32C 19 ComNet_Z ComNet_Z:
009AEAF4 32 ComMgr_Z ComMgr_Z: ComOwner_Z;
009C24AC 37 ComMgrSrv_Z ComMgrSrv_Z: ComMgr_Z, ComOwner_Z;
009AEB94 33 ComMgrClt_Z ComMgrClt_Z: ComMgr_Z, ComOwner_Z;
009D4D88 11 ComDBodbc_Z ComDBodbc_Z: ComDB_Z;
009D4C0C 11 ComDB_Z ComDB_Z:
009D76E8 1 ComDBSetServerStatus_Z ComDBSetServerStatus_Z: ComDBCommand_Z;
009D76D8 1 ComDBSetScoreIfGreater_Z ComDBSetScoreIfGreater_Z: ComDBCommand_Z;
009D76E0 1 ComDBSetRate_Z ComDBSetRate_Z: ComDBCommand_Z;
009D76F0 1 ComDBRecordNewEntry_Z ComDBRecordNewEntry_Z: ComDBCommand_Z;
009D76D0 1 ComDBReadValue_Z ComDBReadValue_Z: ComDBCommand_Z;
009D76C8 1 ComDBCommand_Z ComDBCommand_Z:
009CC9F0 10 ComComputeStatsMessage_Z ComComputeStatsMessage_Z: ComPipeGroupedCompressedCRCMessage_Z, ComPipeStampedCompressedCRCMessage_Z, ComPipeCompressedCRCMessage_Z, ComPipeCRCMessage_Z, ComPipeStatisticsMessage_Z, ComPipeMessage_Z, ComPipe_Z;
009AEA9C 20 ComClient_Z ComClient_Z: ComObject_Z, NetObject_Z;
009D0AC4 43 CollisionVol_Z CollisionVol_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009C88C8 1 ColSurfaceCache_Z ColSurfaceCache_Z: BaseColSurfaceCache_Z;
009D6434 2 ClipPlaneConstant_Z struct ClipPlaneConstant_Z: struct ObjConstant_Z;
009B1174 20 Client_G Client_G: ComClient_Z, ComObject_Z, NetObject_Z;
009AEC1C 20 ClientGame_G ClientGame_G: Client_G, ComClient_Z, ComObject_Z, NetObject_Z;
009D64E8 2 ClearConstant_Z struct ClearConstant_Z: struct ObjConstant_Z;
009CCEBC 4 ClassNameResManager_Z ClassNameResManager_Z:
009C5454 28 ClassManager_Z ClassManager_Z: HandleManager_Z;
009B6BEC 47 CheckpointVolAgent_G CheckpointVolAgent_G: VolumeDelayedStart_G, VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009CCA48 1 CheckSum_Z CheckSum_Z:
009CCA50 1 CheckSumCRC32_Z CheckSumCRC32_Z: CheckSum_Z;
009A5E5C 20 CheatCodeHUD CheatCodeHUD: ViewportHUD;
009A550C 20 ChatHUD ChatHUD: ViewportHUD;
009BC178 14 CharsData_G CharsData_G: BaseObject_Z;
009B794C 46 ChangeLevelVolumeAgent_G ChangeLevelVolumeAgent_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009BBE74 2 ChampionshipToBePlayed ChampionshipToBePlayed: IsToBePlayed;
009C4E2C 23 CareerModeManager_G CareerModeManager_G: ObjectGame_Z, Manipulator_Z, BaseObject_Z;
009C6A54 43 Camera_Z Camera_Z: Object_Z, ResourceObject_Z, BaseObject_Z;
009C67F4 45 CameraZone_Z CameraZone_Z: SplineZone_Z, Object_Z, ResourceObject_Z, BaseObject_Z;
009AD8EC 19 CameraUser_Z CameraUser_Z: Manipulator_Z, BaseObject_Z;
009AEE7C 19 CameraUser_C CameraUser_C: CameraUser_Z, Manipulator_Z, BaseObject_Z;
009C8E4C 18 CameraStream_Z CameraStream_Z: Manipulator_Z, BaseObject_Z;
009C8AC4 18 CameraOccluder_Z CameraOccluder_Z: Manipulator_Z, BaseObject_Z;
009AE4EC 26 CameraMove_G CameraMove_G: CameraEngineZone_Z, CameraEngine_Z, Manipulator_Z, BaseObject_Z;
009B710C 46 CameraFxVolumeAgent_G CameraFxVolumeAgent_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009AED9C 26 CameraEngine_Z CameraEngine_Z: Manipulator_Z, BaseObject_Z;
009AEE0C 26 CameraEngineZone_Z CameraEngineZone_Z: CameraEngine_Z, Manipulator_Z, BaseObject_Z;
009C556C 44 CameraAgent_Z CameraAgent_Z: Agent_Z, ABC_Agent, BaseObject_Z;
009553E4 53 CameraAgent_G CameraAgent_G: CameraAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009C1514 31 CWindow_G CWindow_G: CWindowHierarchy_G;
009C04D4 15 CWindowHierarchy_G CWindowHierarchy_G:
009C1464 34 CVScrollBar_G CVScrollBar_G: CScrollBar_G, CWindow_G, CWindowHierarchy_G;
009C13D4 34 CVGauge_G CVGauge_G: CGauge_G, CWindow_G, CWindowHierarchy_G;
009C134C 32 CStaticText_G CStaticText_G: CWindow_G, CWindowHierarchy_G;
009C128C 34 CScrollBar_G CScrollBar_G: CWindow_G, CWindowHierarchy_G;
009A1DBC 5 CS_Class_WAIT CS_Class_WAIT: CreaturesState_G, StateTemplate_G;
009A1E34 5 CS_Class_RUN CS_Class_RUN: CreaturesState_G, StateTemplate_G;
009A1E7C 5 CS_Class_NOTICED CS_Class_NOTICED: CreaturesState_G, StateTemplate_G;
009A1E94 5 CS_Class_NEARATTACK CS_Class_NEARATTACK: CreaturesState_G, StateTemplate_G;
009A1E04 5 CS_Class_INIT CS_Class_INIT: CreaturesState_G, StateTemplate_G;
009A1E1C 5 CS_Class_INACTIVE CS_Class_INACTIVE: CreaturesState_G, StateTemplate_G;
009A1EF4 5 CS_Class_IMPACTENEMIES CS_Class_IMPACTENEMIES: CreaturesState_G, StateTemplate_G;
009A1DD4 5 CS_Class_DYNWAIT CS_Class_DYNWAIT: CreaturesDynState_G, CreaturesState_G, StateTemplate_G;
009A1E4C 5 CS_Class_DYNRUN CS_Class_DYNRUN: CreaturesDynState_G, CreaturesState_G, StateTemplate_G;
009A1DEC 5 CS_Class_DYNEVEWAIT CS_Class_DYNEVEWAIT: CreaturesDynState_G, CreaturesState_G, StateTemplate_G;
009A1E64 5 CS_Class_DYNEVERUN CS_Class_DYNEVERUN: CreaturesDynState_G, CreaturesState_G, StateTemplate_G;
009A1EDC 5 CS_Class_ATTACKSUCCESS CS_Class_ATTACKSUCCESS: CreaturesState_G, StateTemplate_G;
009A1F24 5 CS_Class_ATTACKCHARGESLIDE CS_Class_ATTACKCHARGESLIDE: CreaturesState_G, StateTemplate_G;
009A1F0C 5 CS_Class_ATTACKCHARGEIMPACT CS_Class_ATTACKCHARGEIMPACT: CreaturesState_G, StateTemplate_G;
009A1EAC 5 CS_Class_ATTACKCHARGE CS_Class_ATTACKCHARGE: CreaturesState_G, StateTemplate_G;
009A1EC4 5 CS_Class_ATTACKBOUNCE CS_Class_ATTACKBOUNCE: CreaturesState_G, StateTemplate_G;
009C1174 45 CRotatingList_G CRotatingList_G: CListBox_G, CPreviewList_G, CWindow_G, CWindowHierarchy_G;
009C102C 37 CRadioButton_G CRadioButton_G: CButtonBase_G, CWindow_G, CWindowHierarchy_G;
009C0F94 36 CPushButton_G CPushButton_G: CButtonBase_G, CWindow_G, CWindowHierarchy_G;
009C1658 5 CPurchaseSolo CPurchaseSolo: CPurchaseMainStoryLevels, CPurchase;
009C1670 5 CPurchaseMulti CPurchaseMulti: CPurchaseMainStoryLevels, CPurchase;
009C1610 5 CPurchaseMovieStill CPurchaseMovieStill: CPurchase;
009C15E0 5 CPurchaseMovieClip CPurchaseMovieClip: CPurchase;
009C1640 5 CPurchaseMainStoryLevels CPurchaseMainStoryLevels: CPurchase;
009C15F8 5 CPurchaseConceptArt CPurchaseConceptArt: CPurchase;
009C15C8 5 CPurchaseCheat CPurchaseCheat: CPurchase;
009C1628 5 CPurchaseChampionship CPurchaseChampionship: CPurchase;
009C15B0 5 CPurchase CPurchase:
009C0EEC 40 CPreviewList_G CPreviewList_G: CWindow_G, CWindowHierarchy_G;
009A1A60 4 COM_Class_WaitFor COM_Class_WaitFor: CommandStateTemplate_G, StateTemplate_G;
009A1B3C 4 COM_Class_StayAttack COM_Class_StayAttack: CommandStateTemplate_G, StateTemplate_G;
009A1A88 4 COM_Class_Say COM_Class_Say: CommandStateTemplate_G, StateTemplate_G;
009A1A9C 4 COM_Class_Restart COM_Class_Restart: CommandStateTemplate_G, StateTemplate_G;
009A1A38 4 COM_Class_GotoRelDir COM_Class_GotoRelDir: CommandStateTemplate_G, StateTemplate_G;
009A1A4C 4 COM_Class_GotoNode COM_Class_GotoNode: CommandStateTemplate_G, StateTemplate_G;
009A1A24 4 COM_Class_GotoAbsPos COM_Class_GotoAbsPos: CommandStateTemplate_G, StateTemplate_G;
009A1B00 4 COM_Class_GoSquare COM_Class_GoSquare: CommandStateTemplate_G, StateTemplate_G;
009A1A74 4 COM_Class_GoRound COM_Class_GoRound: CommandStateTemplate_G, StateTemplate_G;
009A1AEC 4 COM_Class_GoLine COM_Class_GoLine: CommandStateTemplate_G, StateTemplate_G;
009A1AD8 4 COM_Class_FollowSplineConstraint COM_Class_FollowSplineConstraint: CommandStateTemplate_G, StateTemplate_G;
009A1AC4 4 COM_Class_FollowSpline COM_Class_FollowSpline: CommandStateTemplate_G, StateTemplate_G;
009A1B14 4 COM_Class_DontMove COM_Class_DontMove: CommandStateTemplate_G, StateTemplate_G;
009A1B28 4 COM_Class_DoNothing COM_Class_DoNothing: CommandStateTemplate_G, StateTemplate_G;
009A1B50 4 COM_Class_Chase COM_Class_Chase: CommandStateTemplate_G, StateTemplate_G;
009A1AB0 4 COM_Class_AvoidNode COM_Class_AvoidNode: CommandStateTemplate_G, StateTemplate_G;
009C0E5C 33 CNumericUpDown_G CNumericUpDown_G: CWindow_G, CWindowHierarchy_G;
009C0D8C 31 CMovie_G CMovie_G: CBitmap_G, CWindow_G, CWindowHierarchy_G;
009C0CBC 39 CLockCheckbox_G CLockCheckbox_G: CCheckbox_G, CButtonBase_G, CWindow_G, CWindowHierarchy_G;
009C0C1C 38 CLockButton_G CLockButton_G: CPushButton_G, CButtonBase_G, CWindow_G, CWindowHierarchy_G;
009C0B64 43 CListBox_G CListBox_G: CPreviewList_G, CWindow_G, CWindowHierarchy_G;
009C0A94 34 CHGauge_G CHGauge_G: CGauge_G, CWindow_G, CWindowHierarchy_G;
009A3A54 39 CHECKPOINT_FLAG_RIGHT02 CHECKPOINT_FLAG_RIGHT02: BaseSharingPlayAnimAgent_G, Agent_Z, ABC_Agent, BaseObject_Z;
009A37D4 39 CHECKPOINT_FLAG_RIGHT CHECKPOINT_FLAG_RIGHT: BaseSharingPlayAnimAgent_G, Agent_Z, ABC_Agent, BaseObject_Z;
009A39B4 39 CHECKPOINT_FLAG_LEFT02 CHECKPOINT_FLAG_LEFT02: BaseSharingPlayAnimAgent_G, Agent_Z, ABC_Agent, BaseObject_Z;
009A3734 39 CHECKPOINT_FLAG_LEFT CHECKPOINT_FLAG_LEFT: BaseSharingPlayAnimAgent_G, Agent_Z, ABC_Agent, BaseObject_Z;
009C03EC 5 CGuiSmoothAnimation_G CGuiSmoothAnimation_G: CGuiAnimations_G;
009C03D4 5 CGuiLinearAnimation_G CGuiLinearAnimation_G: CGuiAnimations_G;
009A4E18 1 CGuiEventSubscriber CGuiEventSubscriber:
009C0228 1 CGuiEventMemberSubscriber<Dialog_StartLang> CGuiEventMemberSubscriber<Dialog_StartLang>: CGuiEventSubscriber;
009C0150 1 CGuiEventMemberSubscriber<Dialog_SigninAlert> CGuiEventMemberSubscriber<Dialog_SigninAlert>: CGuiEventSubscriber;
009A4EA4 1 CGuiEventMemberSubscriber<Dialog_NetworkAlert> CGuiEventMemberSubscriber<Dialog_NetworkAlert>: CGuiEventSubscriber;
009C0380 1 CGuiEventMemberSubscriber<Dialog_MsgBox> CGuiEventMemberSubscriber<Dialog_MsgBox>: CGuiEventSubscriber;
009BFD98 1 CGuiEventMemberSubscriber<Dialog_CHANGELEVELDEMO> CGuiEventMemberSubscriber<Dialog_CHANGELEVELDEMO>: CGuiEventSubscriber;
009BDF4C 1 CGuiEventMemberSubscriber<DialogMenu_G> CGuiEventMemberSubscriber<DialogMenu_G>: CGuiEventSubscriber;
009C1594 1 CGuiEventMemberSubscriber<CWindow_G> CGuiEventMemberSubscriber<CWindow_G>: CGuiEventSubscriber;
009C1318 1 CGuiEventMemberSubscriber<CScrollBar_G> CGuiEventMemberSubscriber<CScrollBar_G>: CGuiEventSubscriber;
009C122C 1 CGuiEventMemberSubscriber<CRotatingList_G> CGuiEventMemberSubscriber<CRotatingList_G>: CGuiEventSubscriber;
009C0EE4 1 CGuiEventMemberSubscriber<CNumericUpDown_G> CGuiEventMemberSubscriber<CNumericUpDown_G>: CGuiEventSubscriber;
009C0C14 1 CGuiEventMemberSubscriber<CListBox_G> CGuiEventMemberSubscriber<CListBox_G>: CGuiEventSubscriber;
009C0A88 1 CGuiEventMemberSubscriber<CGauge_G> CGuiEventMemberSubscriber<CGauge_G>: CGuiEventSubscriber;
009C03BC 5 CGuiAnimations_G CGuiAnimations_G:
009C09FC 34 CGauge_G CGauge_G: CWindow_G, CWindowHierarchy_G;
009C094C 31 CFrame_G CFrame_G: CWindow_G, CWindowHierarchy_G;
009C08AC 38 CDynTextPushButton_G CDynTextPushButton_G: CLockButton_G, CPushButton_G, CButtonBase_G, CWindow_G, CWindowHierarchy_G;
009C080C 34 CCounter_G CCounter_G: CStaticText_G, CWindow_G, CWindowHierarchy_G;
009C076C 37 CCheckbox_G CCheckbox_G: CButtonBase_G, CWindow_G, CWindowHierarchy_G;
009C06DC 35 CButtonBase_G CButtonBase_G: CWindow_G, CWindowHierarchy_G;
009C065C 31 CBox_G CBox_G: CWindow_G, CWindowHierarchy_G;
009C0514 31 CBitmap_G CBitmap_G: CWindow_G, CWindowHierarchy_G;
009C05BC 38 CBitmapPushButton_G CBitmapPushButton_G: CLockButton_G, CPushButton_G, CButtonBase_G, CWindow_G, CWindowHierarchy_G;
009D64B8 2 BlendMatPacket_Z struct BlendMatPacket_Z: struct ObjConstant_Z;
009CC08C 16 Bitmap_Z Bitmap_Z: ResourceObject_Z, BaseObject_Z;
009AE6C8 1 BirdAnimal BirdAnimal: AnimalSound_G;
009D2EAC 16 Binary_Z Binary_Z: ResourceObject_Z, BaseObject_Z;
009C948C 13 BigFileLoader_Z BigFileLoader_Z: WinStream_Z, Stream_Z, BaseStream_Z;
009B74CC 46 BehindCameraAgent_G BehindCameraAgent_G: VolumeAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009C9424 5 BaseStream_Z BaseStream_Z:
009A3694 39 BaseSharingPlayAnimAgent_G BaseSharingPlayAnimAgent_G: Agent_Z, ABC_Agent, BaseObject_Z;
009C8BBC 38 BasePlayAnim_Z BasePlayAnim_Z: ManipulatorSceneDraw_Z, Manipulator_Z, BaseObject_Z;
009B13A4 14 BaseObject_Z BaseObject_Z:
009A478C 41 BaseInGameDatas_G BaseInGameDatas_G: InGameDatas_Z, ManipulatorDraw_Z, Manipulator_Z, BaseObject_Z;
009C2E80 10 BaseGameObject_G BaseGameObject_G: ComObj_Z;
009C9578 1 BaseColSurfaceCache_Z BaseColSurfaceCache_Z:
009A3274 56 BaseAgent_G BaseAgent_G: LodAgent_Z, Throwable_Z, MovingAgent_Z, AnimatedAgent_Z, AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009CB130 14 BackendLeaderboard_Z BackendLeaderboard_Z: NetPlayModule_Z;
009A4A7C 41 BackGlobalInGameData_G BackGlobalInGameData_G: BaseInGameDatas_G, InGameDatas_Z, ManipulatorDraw_Z, Manipulator_Z, BaseObject_Z;
009C95CC 16 Animation_Z Animation_Z: ResourceObject_Z, BaseObject_Z;
009D03DC 4 AnimationManager_Z AnimationManager_Z: ClassNameResManager_Z;
009C6D3C 39 AnimatedMsgAgent_Z AnimatedMsgAgent_Z: Agent_Z, ABC_Agent, BaseObject_Z;
009C6C94 40 AnimatedAgent_Z AnimatedAgent_Z: AnimatedMsgAgent_Z, Agent_Z, ABC_Agent, BaseObject_Z;
009B297C 1 AnimalSound_G AnimalSound_G:
009CFF7C 17 AnimFrame_Z AnimFrame_Z: ResourceObject_Z, BaseObject_Z;
009C567C 39 Agent_Z Agent_Z: ABC_Agent, BaseObject_Z;
009AE8EC 21 ActionHelper_G ActionHelper_G: ManipulatorSceneDraw_Z, Manipulator_Z, BaseObject_Z;
009D08A4 13 AGW_WorkBumps AGW_WorkBumps: AGW_TerraForms;
009D0978 13 AGW_TerraRoad AGW_TerraRoad: AGW_TerraForms;
009D249C 13 AGW_TerraForms AGW_TerraForms:
009D0848 13 AGW_TerraFlat AGW_TerraFlat: AGW_TerraForms;
009D0970 1 AGW_TerraCache AGW_TerraCache:
009D0938 13 AGW_TerraBigLake AGW_TerraBigLake: AGW_TerraForms;
009D0818 2 AGW_Occlusion AGW_Occlusion:
009D0900 13 AGW_Gulches AGW_Gulches: AGW_TerraForms;
009C9B34 38 ABC_ScriptManager ABC_ScriptManager:
009C5624 20 ABC_Agent ABC_Agent: BaseObject_Z;

Imports

dumpbin /IMPORTS FUEL.exe

Microsoft (R) COFF/PE Dumper Version 14.39.33521.0
Copyright (C) Microsoft Corporation.  All rights reserved.


Dump of file FUEL.exe

File Type: EXECUTABLE IMAGE

  Section contains the following imports:

    binkw32.dll
                8E9448 Import Address Table
                9F5114 Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                   28 _BinkOpen@8
                   19 _BinkGetError@0
                   3E _BinkSetVolume@12
                    F _BinkClose@4
                   3C _BinkSetSoundTrack@8
                   29 _BinkOpenDirectSound@4
                   14 _BinkCopyToBufferRect@44
                   24 _BinkGoto@12
                   40 _BinkWait@4
                   18 _BinkDoFrame@4
                   35 _BinkSetMemory@8
                   27 _BinkNextFrame@4
                   2D _BinkPause@8
                   3B _BinkSetSoundSystem@8
                   3F _BinkShouldSkip@4

    WS2_32.dll
                8E93DC Import Address Table
                9F50A8 Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                      Ordinal     4
                      Ordinal    23
                      Ordinal    13
                      Ordinal    16
                      Ordinal    19
                      Ordinal    20
                      Ordinal    21
                      Ordinal     8
                      Ordinal    14
                      Ordinal     2
                      Ordinal     6
                      Ordinal    11
                      Ordinal    10
                      Ordinal    17
                      Ordinal    22
                      Ordinal   111
                      Ordinal     9
                      Ordinal    15
                      Ordinal   115
                      Ordinal   116
                      Ordinal    57
                      Ordinal    52
                      Ordinal     3

    d3dx9_39.dll
                8E9498 Import Address Table
                9F5164 Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                   CC D3DXMatrixLookAtRH
                   CB D3DXMatrixLookAtLH
                   CA D3DXMatrixInverse
                   EC D3DXPlaneTransform
                   E5 D3DXMatrixTranspose
                   E6 D3DXOptimizeFaces
                   7F D3DXFillTexture
                   E7 D3DXOptimizeVertices
                    E D3DXCompileShaderFromFileA
                   9F D3DXGetShaderConstantTable
                   62 D3DXCreateTextureFromFileInMemory

    SHLWAPI.dll
                8E92F4 Import Address Table
                9F4FC0 Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                   1B PathFileExistsA
                   62 PathStripPathW

    DSOUND.dll
                8E9058 Import Address Table
                9F4D24 Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                      Ordinal     1
                      Ordinal     9

    d3d9.dll
                8E9488 Import Address Table
                9F5154 Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                    0 D3DPERF_BeginEvent
                    9 Direct3DCreate9
                    1 D3DPERF_EndEvent

    DINPUT8.dll
                8E9050 Import Address Table
                9F4D1C Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                    0 DirectInput8Create

    XINPUT1_3.dll
                8E943C Import Address Table
                9F5108 Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                      Ordinal     3
                      Ordinal     2

    xlive.dll
                8E94DC Import Address Table
                9F51A8 Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                      Ordinal    24
                      Ordinal     7
                      Ordinal     5
                      Ordinal  5030
                      Ordinal    55
                      Ordinal    57
                      Ordinal    56
                      Ordinal    65
                      Ordinal  5330
                      Ordinal  5251
                      Ordinal    63
                      Ordinal  5318
                      Ordinal  5332
                      Ordinal  5276
                      Ordinal    62
                      Ordinal  5263
                      Ordinal  5326
                      Ordinal  5336
                      Ordinal  5293
                      Ordinal  5292
                      Ordinal     4
                      Ordinal  5300
                      Ordinal  5327
                      Ordinal  5261
                      Ordinal  5038
                      Ordinal  5036
                      Ordinal  5034
                      Ordinal  5035
                      Ordinal  5262
                      Ordinal    22
                      Ordinal  5031
                      Ordinal  5003
                      Ordinal   651
                      Ordinal  5022
                      Ordinal  5024
                      Ordinal  1082
                      Ordinal  5254
                      Ordinal  5256
                      Ordinal  5284
                      Ordinal  5291
                      Ordinal  5317
                      Ordinal  5329
                      Ordinal  5286
                      Ordinal  5002
                      Ordinal    52
                      Ordinal  5270
                      Ordinal  5311
                      Ordinal   652
                      Ordinal  5265
                      Ordinal  5260
                      Ordinal  5312
                      Ordinal  5331
                      Ordinal  1083
                      Ordinal  5316
                      Ordinal  5252
                      Ordinal  5315
                      Ordinal    20
                      Ordinal    18
                      Ordinal    11
                      Ordinal    66
                      Ordinal  5215
                      Ordinal    40
                      Ordinal    39
                      Ordinal    13
                      Ordinal     6
                      Ordinal    26
                      Ordinal    51
                      Ordinal  5310
                      Ordinal  5280
                      Ordinal  5278
                      Ordinal  5264
                      Ordinal    38
                      Ordinal    37
                      Ordinal     3
                      Ordinal    12
                      Ordinal  5297
                      Ordinal  5314
                      Ordinal  5008
                      Ordinal  5321

    ODBC32.dll
                8E92A4 Import Address Table
                9F4F70 Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                      Ordinal    24
                      Ordinal    75
                      Ordinal    39
                      Ordinal    36
                      Ordinal    13
                      Ordinal    18
                      Ordinal    12
                      Ordinal    16
                      Ordinal    43
                      Ordinal    19
                      Ordinal     9
                      Ordinal    31
                      Ordinal    41

    WINMM.dll
                8E93CC Import Address Table
                9F5098 Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                   A5 timeSetEvent
                   A3 timeGetTime
                   A4 timeKillEvent

    COMCTL32.dll
                8E9048 Import Address Table
                9F4D14 Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                      Ordinal    17

    MSVFW32.dll
                8E929C Import Address Table
                9F4F68 Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                      Ordinal     2

    AVIFIL32.dll
                8E901C Import Address Table
                9F4CE8 Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                   10 AVIFileOpenA
                    E AVIFileInit
                    6 AVIFileCreateStreamA
                   1C AVISaveOptions
                   16 AVIMakeCompressedStream
                   36 AVIStreamSetFormat
                   34 AVIStreamRelease
                   13 AVIFileRelease
                    9 AVIFileExit
                   39 AVIStreamWrite

    KERNEL32.dll
                8E9078 Import Address Table
                9F4D44 Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                  147 GetDateFormatA
                  1E0 GetTimeFormatA
                  1BD GetStringTypeW
                  1BA GetStringTypeA
                  245 LCMapStringW
                  244 LCMapStringA
                  381 VirtualAlloc
                   EE FlushFileBuffers
                  1CA GetSystemTimeAsFileTime
                  1E3 GetUserDefaultLCID
                  174 GetLocaleInfoA
                  143 GetCurrentProcessId
                  1DF GetTickCount
                  383 VirtualFree
                  212 HeapCreate
                   AF EnumSystemLocalesA
                  214 HeapDestroy
                  157 GetEnvironmentStringsW
                   F7 FreeEnvironmentStringsW
                  155 GetEnvironmentStrings
                   F6 FreeEnvironmentStringsA
                  229 InterlockedExchange
                  2EE SetConsoleCtrlHandler
                   C0 FatalAppExitA
                  166 GetFileType
                  324 SetHandleCount
                  133 GetConsoleMode
                  122 GetConsoleCP
                  2D7 RtlUnwind
                  1B9 GetStdHandle
                  21C HeapSize
                  239 IsDebuggerPresent
                  34A SetUnhandledExceptionFilter
                  241 IsValidLocale
                  36E UnhandledExceptionFilter
                  175 GetLocaleInfoW
                  35E TerminateProcess
                  146 GetCurrentThreadId
                  364 TlsFree
                  366 TlsSetValue
                  363 TlsAlloc
                  365 TlsGetValue
                  23F IsValidCodePage
                  193 GetOEMCP
                   FD GetACP
                  228 InterlockedDecrement
                  22C InterlockedIncrement
                  104 GetCPInfo
                  21A HeapReAlloc
                  30A SetCurrentDirectoryA
                  313 SetEnvironmentVariableA
                   CE FindClose
                   DC FindNextFileA
                  1E2 GetTimeZoneInformation
                   C4 FileTimeToLocalFileTime
                   C5 FileTimeToSystemTime
                  1B7 GetStartupInfoA
                  1A3 GetProcessHeap
                  210 HeapAlloc
                  1E9 GetVersionExA
                  216 HeapFree
                   B9 ExitProcess
                  399 WriteConsoleA
                   93 DuplicateHandle
                  142 GetCurrentProcess
                  111 GetCommandLineW
                  28E OutputDebugStringW
                   78 DebugBreak
                  1E4 GetUserDefaultLangID
                  145 GetCurrentThread
                  371 UnmapViewOfFile
                  268 MapViewOfFile
                  281 OpenFileMappingW
                  328 SetLastError
                  17F GetModuleHandleA
                  17E GetModuleFileNameW
                  280 OpenFileMappingA
                   54 CreateFileMappingA
                  15E GetFileAttributesA
                   BC ExpandEnvironmentStringsA
                  14E GetDiskFreeSpaceExA
                   4B CreateDirectoryA
                  394 WideCharToMultiByte
                  31B SetFilePointer
                  31F SetFileTime
                   83 DeleteFileA
                  25C LocalFree
                   F3 FormatMessageA
                  163 GetFileSize
                  3A4 WriteFile
                  2B5 ReadFile
                  165 GetFileTime
                   53 CreateFileA
                  2A3 QueryPerformanceCounter
                  2A4 QueryPerformanceFrequency
                  344 SetThreadPriority
                  2D2 ResumeThread
                  358 SuspendThread
                   6F CreateThread
                   BA ExitThread
                  390 WaitForSingleObject
                  2CF ResetEvent
                  316 SetEvent
                   4F CreateEventA
                  204 GlobalMemoryStatus
                  251 LeaveCriticalSection
                   98 EnterCriticalSection
                   81 DeleteCriticalSection
                  388 VirtualQuery
                  275 MultiByteToWideChar
                  1C8 GetSystemTime
                   F8 FreeLibrary
                  1A0 GetProcAddress
                  252 LoadLibraryA
                  153 GetDriveTypeA
                  176 GetLogicalDriveStringsA
                  140 GetCurrentDirectoryA
                  110 GetCommandLineA
                  356 Sleep
                   34 CloseHandle
                  205 GlobalMemoryStatusEx
                  171 GetLastError
                  315 SetErrorMode
                  28D OutputDebugStringA
                  15A GetExitCodeProcess
                   66 CreateProcessA
                  310 SetEndOfFile
                   3A CompareStringA
                   3B CompareStringW
                  135 GetConsoleOutputCP
                  3A3 WriteConsoleW
                  337 SetStdHandle
                  17D GetModuleFileNameA
                  2A7 RaiseException
                   D2 FindFirstFileA
                  223 InitializeCriticalSection

    USER32.dll
                8E9300 Import Address Table
                9F4FCC Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                   61 CreateWindowExW
                  24D SetCursor
                  275 SetSystemCursor
                  15A GetSysColor
                   FF GetClientRect
                  1B1 IsWindowVisible
                  215 RedrawWindow
                   60 CreateWindowExA
                   1B CallWindowProcA
                  256 SetFocus
                  2BC UpdateWindow
                  292 ShowWindow
                  15D GetSystemMetrics
                   C6 EndDialog
                  193 InvalidateRect
                  204 PostQuitMessage
                  283 SetWindowPos
                  280 SetWindowLongA
                  16E GetWindowLongA
                  111 GetDlgItem
                  286 SetWindowTextA
                   55 CreateDialogParamA
                   8E DefWindowProcA
                  13A GetMessageA
                  24F SetCursorPos
                  1BA LoadCursorA
                   41 ClipCursor
                  174 GetWindowRect
                  231 ScreenToClient
                  117 GetForegroundWindow
                   97 DestroyMenu
                  2A4 TrackPopupMenu
                  10B GetCursorPos
                   5E CreatePopupMenu
                    8 AppendMenuA
                   5D CreateMenu
                  1E6 MessageBoxW
                  1C0 LoadImageA
                   40 ClientToScreen
                  219 RegisterClassW
                   DE EnumWindows
                  177 GetWindowTextA
                   A1 DispatchMessageA
                  2AA TranslateMessage
                  200 PeekMessageA
                  299 SystemParametersInfoA
                  23B SendMessageA
                  1DF MessageBoxA
                   8F DefWindowProcW
                  28E ShowCursor

    GDI32.dll
                8E9064 Import Address Table
                9F4D30 Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                  1A5 GetStockObject
                   39 CreateFontA
                   47 CreatePen
                   29 CreateBrushIndirect

    ADVAPI32.dll
                8E9000 Import Address Table
                9F4CCC Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                  205 RegSetValueExW
                  1F8 RegQueryValueExW
                  1D2 RegCreateKeyExW
                  1ED RegOpenKeyExW
                  1CB RegCloseKey
                  1E3 RegFlushKey

    SHELL32.dll
                8E92E8 Import Address Table
                9F4FB4 Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                  107 ShellExecuteA
                  10B ShellExecuteW

    ole32.dll
                8E94C8 Import Address Table
                9F5194 Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                   10 CoCreateInstance
                   60 CoSetProxyBlanket
                   69 CoUninitialize
                   3B CoInitialize

    OLEAUT32.dll
                8E92DC Import Address Table
                9F4FA8 Import Name Table
                     0 time date stamp
                     0 Index of first forwarder reference

                      Ordinal     6
                      Ordinal     2

  Summary

       89000 .data
      10E000 .rdata
       41000 .reloc
       65000 .rsrc
      4E8000 .text

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Asobo BigFile Format Specification
Asobo Classes
      Animation_Z
      Binary_Z
      Bitmap_Z
      Camera_Z
      CollisionVol_Z
      Fonts_Z
      GameObj_Z
      GenWorld_Z
      GwRoad_Z
      Keyframer*_Z
      Light_Z
      LightData_Z
      Lod_Z
      LodData_Z
      Material_Z
      MaterialAnim_Z
      MaterialObj_Z
      Mesh_Z
      MeshData_Z
      Node_Z
      Omni_Z
      Particles_Z
      ParticlesData_Z
      RotShape_Z
      RotShapeData_Z
      Rtc_Z
      Skel_Z
      Skin_Z
      Sound_Z
      Spline_Z
      SplineGraph_Z
      Surface_Z
      SurfaceDatas_Z
      UserDefine_Z
      Warp_Z
      World_Z
      WorldRef_Z
Asobo File Format Idioms
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