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WinConsole_Z
There exists a console window in Zouna games that is presumably used during development to help debug and run commands. This window has a number of tabs and a text field to enter commands. Much of the functionality of this window has been stripped in FUEL. The class used to handle this window is called WinConsole_Z
.
The win_console.js agent for Frida can be used to unlock this functionality in FUEL. This agent can be run the same way the atk agent is run. The addresses, offsets, and flags at the top of the file can be edited to work with other games.
In earlier games, this window showed log text and command output. In FUEL this logging output has been stripped from the release build.
For FMTK Users and Mod Developers
For FMTK Developers
Asobo BigFile Format Specification
Asobo Classes
Animation_Z
Binary_Z
Bitmap_Z
Camera_Z
CollisionVol_Z
Fonts_Z
GameObj_Z
GenWorld_Z
GwRoad_Z
Keyframer*_Z
Light_Z
LightData_Z
Lod_Z
LodData_Z
Material_Z
MaterialAnim_Z
MaterialObj_Z
Mesh_Z
MeshData_Z
Node_Z
Omni_Z
Particles_Z
ParticlesData_Z
RotShape_Z
RotShapeData_Z
Rtc_Z
Skel_Z
Skin_Z
Sound_Z
Spline_Z
SplineGraph_Z
Surface_Z
SurfaceDatas_Z
UserDefine_Z
Warp_Z
World_Z
WorldRef_Z
Asobo File Format Idioms
Asobo CRC32
Asobo LZ Compression
Asobo Arithmetic Coding Compression
Asobo Save Game File Format Specification
Asobo Audio Formats
TotemTech/ToonTech/Zouna/ACE/BSSTech/Opal Timeline
Zouna Modding Resources
Miscellaneous