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widberg edited this page Apr 18, 2023 · 5 revisions

Stunts is a cut content feature that has a few clues hinting at its existence. The first clue is the stunt name strings left in the binary.

Name VehiclePP ID
SMALL DRIFT 599
DRIFT 600
BIG DRIFT 601
SMALL JUMP 602
JUMP 603
BIG JUMP 604
SMALL DESTRUCTION 605
DESTRUCTION 606
BIG DESTRUCTION 607
SMALL WHEELING 608
WHEELING 609
BIG WHEELING 610
ELUSIVE 611

The next clue is the point values for each stunt stored in the VehiclesParam.tsc file. Starting with the point value for SMALL DRIFT at VehiclePP ID 599 and incrementing by 1 for each subsequent point value for each of the stunt names in the list above. This means that the point value of each stunt is different for each vehicle.

Finally, the StuntHUD class and all of its functions are still in the game binary. This does not mean that it would be easy to re-implement this feature, however. It would take considerable effort to get the StuntHUD working again since there are no calls to its functions in the game.

There are further indications that in addition to the name of the stunt, the game would display the distance the player traveled, in meters, while completing the stunt for the DRIFT, JUMP, and WHEELING related stunts. The DESTRUCTION and ELUSIVE related stunts do not display any additional information. It is also notable that the "m" for meters and the stunt names are hardcoded while the game allows the player to choose between "mph" or "km/h" and offers translation strings for various languages, which could indicate that this feature was cut early or otherwise not fully fleshed out.

The ELUSIVE stunt is unique in that it does not have related SMALL and BIG variants like the other stunts.

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