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Miscellaneous

widberg edited this page Oct 31, 2024 · 89 revisions

Additional reading material for fervid fans. These entries aren't significant enough to be linked in the sidebar so you can find them here. They document various implementation details and facts about the game, engine, and project.

Files, Directories, and Registry

Notes about the purpose of files, directories, and registry keys used by the game.

Registry
config.opt
setup.cfg
DftMap.map
dfe
trtext
IgaCells.tsc
PS2User.tsc
indianMissions.tsc
FuelUpdate.exe
VIDGMPL.bik
IntelLaptopGamingF.dll
VehiclesParam.tsc
DX9Redist
binkw32.dll
FUEL.exe.cat and FUEL.exe.cdf

Reference Tables

Tables of values that are useful to have at hand while reverse engineering the game.

Camp Details
Vehicle Details
Vehicle Class Details
Career Race Details
Challenge Race Details
Terrain Materials
ds_ Flags

FUEL Resources

More general resources related to the game and its history.

Map
Stunts
SecuROM
XLive
Achievements
SPAFILE
Networking
SQL
Alternative Names
Bugs and Glitches
Adding Content
Hidden Missions
Pixar Demos
Embedded Error Messages
Parental Controls
Test Vehicles
Respawn Behavior
FUELETICA
Manuals
InstallShield
Demo
Stupid Half-Precision Floating-Point Conversion Table
LoadingDraw_C
Binary Information
Shader Information
AI
Memory Manager
Bonus Codes
Art Station
Box Art

Zouna Resources

More general resources related to the game engine. Entries in this category are more applicable to other games than most entries.

Engine History
Zouna BigFile Format Timeline
Special Values
Debug Font
Offensive Word List
PATCH_FLAGS
DPad Cheats
Coordinate Systems
Data Classes
WinConsole_Z
Randomness
Binary Similarity

FMTK Resources

Notes about the FMTK project.

Logo Lore
How To Help

General Resources

Guides and lists related to reverse engineering and more advanced computer use.

How to Use the Command Line
Reverse Engineering Tools
Windows Device Interface Path
Analyzing Disassembled and Decompiled Linear Algebra Functions
Decompilation

Home
FAQ

For FMTK Users and Mod Developers

Read the Docs

For FMTK Developers

Asobo BigFile Format Specification
Asobo Classes
      Animation_Z
      Binary_Z
      Bitmap_Z
      Camera_Z
      CollisionVol_Z
      Fonts_Z
      GameObj_Z
      GenWorld_Z
      GwRoad_Z
      Keyframer*_Z
      Light_Z
      LightData_Z
      Lod_Z
      LodData_Z
      Material_Z
      MaterialAnim_Z
      MaterialObj_Z
      Mesh_Z
      MeshData_Z
      Node_Z
      Omni_Z
      Particles_Z
      ParticlesData_Z
      RotShape_Z
      RotShapeData_Z
      Rtc_Z
      Skel_Z
      Skin_Z
      Sound_Z
      Spline_Z
      SplineGraph_Z
      Surface_Z
      SurfaceDatas_Z
      UserDefine_Z
      Warp_Z
      World_Z
      WorldRef_Z
Asobo File Format Idioms
Asobo CRC32
Asobo LZ Compression
Asobo Arithmetic Coding Compression
Asobo Save Game File Format Specification
Asobo Audio Formats
TotemTech/ToonTech/Zouna/ACE/BSSTech/Opal Timeline
Zouna Modding Resources
Miscellaneous

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