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Miscellaneous
Additional reading material for fervid fans. These entries aren't significant enough to be linked in the sidebar so you can find them here. They document various implementation details and facts about the game, engine, and project.
Notes about the purpose of files, directories, and registry keys used by the game.
Registry
config.opt
setup.cfg
DftMap.map
dfe
trtext
IgaCells.tsc
PS2User.tsc
indianMissions.tsc
FuelUpdate.exe
VIDGMPL.bik
IntelLaptopGamingF.dll
VehiclesParam.tsc
DX9Redist
binkw32.dll
FUEL.exe.cat and FUEL.exe.cdf
Tables of values that are useful to have at hand while reverse engineering the game.
Camp Details
Vehicle Details
Vehicle Class Details
Career Race Details
Challenge Race Details
Terrain Materials
ds_ Flags
More general resources related to the game and its history.
Map
Stunts
SecuROM
XLive
Achievements
SPAFILE
Networking
SQL
Alternative Names
Bugs and Glitches
Adding Content
Hidden Missions
Pixar Demos
Embedded Error Messages
Parental Controls
Test Vehicles
Respawn Behavior
FUELETICA
Manuals
InstallShield
Demo
Stupid Half-Precision Floating-Point Conversion Table
LoadingDraw_C
Binary Information
Shader Information
AI
Memory Manager
Bonus Codes
Art Station
Box Art
More general resources related to the game engine. Entries in this category are more applicable to other games than most entries.
Engine History
Zouna BigFile Format Timeline
Special Values
Debug Font
Offensive Word List
PATCH_FLAGS
DPad Cheats
Coordinate Systems
Data Classes
WinConsole_Z
Randomness
Binary Similarity
Notes about the FMTK project.
Guides and lists related to reverse engineering and more advanced computer use.
How to Use the Command Line
Reverse Engineering Tools
Windows Device Interface Path
Analyzing Disassembled and Decompiled Linear Algebra Functions
Decompilation
For FMTK Users and Mod Developers
For FMTK Developers
Asobo BigFile Format Specification
Asobo Classes
Animation_Z
Binary_Z
Bitmap_Z
Camera_Z
CollisionVol_Z
Fonts_Z
GameObj_Z
GenWorld_Z
GwRoad_Z
Keyframer*_Z
Light_Z
LightData_Z
Lod_Z
LodData_Z
Material_Z
MaterialAnim_Z
MaterialObj_Z
Mesh_Z
MeshData_Z
Node_Z
Omni_Z
Particles_Z
ParticlesData_Z
RotShape_Z
RotShapeData_Z
Rtc_Z
Skel_Z
Skin_Z
Sound_Z
Spline_Z
SplineGraph_Z
Surface_Z
SurfaceDatas_Z
UserDefine_Z
Warp_Z
World_Z
WorldRef_Z
Asobo File Format Idioms
Asobo CRC32
Asobo LZ Compression
Asobo Arithmetic Coding Compression
Asobo Save Game File Format Specification
Asobo Audio Formats
TotemTech/ToonTech/Zouna/ACE/BSSTech/Opal Timeline
Zouna Modding Resources
Miscellaneous