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Stunts
Stunts is a cut content feature that has a few clues hinting at its existence. The first clue is the stunt name strings left in the binary
Name |
VehiclePP ID |
---|---|
SMALL DRIFT | 599 |
DRIFT | 600 |
BIG DRIFT | 601 |
SMALL JUMP | 602 |
JUMP | 603 |
BIG JUMP | 604 |
SMALL DESTRUCTION | 605 |
DESTRUCTION | 606 |
BIG DESTRUCTION | 607 |
SMALL WHEELING | 608 |
WHEELING | 609 |
BIG WHEELING | 610 |
ELUSIVE | 611 |
The next clue is the point values for each stunt stored in the VehiclesParam.tsc
file. Starting with the point value for SMALL DRIFT
at VehiclePP
ID 599
and incrementing by 1
for each subsequent point value for each of the stunt names in the list above. This means that the point value of each stunt is different for each vehicle.
Finally, the StuntHUD
class and all of its functions are still in the game binary. This does not mean that it would be easy to re-implement this feature, however. It would take considerable effort to get the StuntHUD
working again since there are no calls to its functions in the game.
There are further indications that in addition to the name of the stunt, the game would display the distance the player traveled, in meters, while completing the stunt for the DRIFT
, JUMP
, and WHEELING
related stunts. The DESTRUCTION
and ELUSIVE
related stunts do not display any additional information. It is also notable that the "m" for meters is hardcoded while the game allows the player to choose between "mph" or "km/h", which could indicate that this feature was cut early or not fully fleshed out.
The ELUSIVE
stunt is unique in that it does not have related SMALL
and BIG
variants like the other stunts.
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