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5 ➡️ 6 #888
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5 ➡️ 6 #888
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Signed-off-by: Ashton Larkin <ashton@openrobotics.org>
Signed-off-by: Martiño Crespo <marticres@gmail.com> Signed-off-by: Mabel Zhang <mabel@openrobotics.org> Signed-off-by: Louise Poubel <louise@openrobotics.org> Co-authored-by: Louise Poubel <louise@openrobotics.org> Co-authored-by: Mabel Zhang <mabel@openrobotics.org>
Signed-off-by: Martiño Crespo <marticres@gmail.com>
…eters (#812) * Add service and GUI to configure physics parameters (step size and real time factor) (#536) Signed-off-by: Maganty Rushyendra <mrushyendra@yahoo.com.sg> Signed-off-by: Luca Della Vedova <luca@openrobotics.org> Signed-off-by: ahcorde <ahcorde@gmail.com> Co-authored-by: mrushyendra <mrushyendra@yahoo.com.sg> Co-authored-by: Louise Poubel <louise@openrobotics.org> Co-authored-by: Luca Della Vedova <luca@openrobotics.org>
* Working on a trigger delay Signed-off-by: Nate Koenig <nate@openrobotics.org> * Updated tests Signed-off-by: Nate Koenig <nate@openrobotics.org> * Update documentation Signed-off-by: Nate Koenig <nate@openrobotics.org> * Fix spelling Signed-off-by: Nate Koenig <nate@openrobotics.org> Co-authored-by: Nate Koenig <nate@openrobotics.org>
Signed-off-by: Louise Poubel <louise@openrobotics.org>
* tested halt motion feature Signed-off-by: Tomas Lorente <jtlorente@ekumenlabs.com> * added flag to turn off movement halting Signed-off-by: Tomas Lorente <jtlorente@ekumenlabs.com> * Moved logic into gamelogic Signed-off-by: Tomas Lorente <jtlorente@ekumenlabs.com> * docs Signed-off-by: Tomas Lorente <jtlorente@ekumenlabs.com> * moved everything into gamelogic Signed-off-by: Tomas Lorente <jtlorente@ekumenlabs.com> * test added Signed-off-by: Tomas Lorente <jtlorente@ekumenlabs.com> * Fix codecheck Signed-off-by: Nate Koenig <nate@openrobotics.org> Co-authored-by: Nate Koenig <nate@openrobotics.org>
* add conversion for particle scatter ratio field Signed-off-by: Ian Chen <ichen@osrfoundation.org> * update integration test Signed-off-by: Ian Chen <ichen@osrfoundation.org> * update comment Signed-off-by: Ian Chen <ichen@osrfoundation.org>
Signed-off-by: Nate Koenig <nate@openrobotics.org>
3 to 4 2021 05 20
Signed-off-by: Nate Koenig <nate@openrobotics.org> Co-authored-by: Nate Koenig <nate@openrobotics.org>
Signed-off-by: Nate Koenig <nate@openrobotics.org> Co-authored-by: Nate Koenig <nate@openrobotics.org>
Signed-off-by: Nate Koenig <nate@openrobotics.org> Co-authored-by: Nate Koenig <nate@openrobotics.org>
Signed-off-by: ahcorde <ahcorde@gmail.com>
Signed-off-by: ahcorde <ahcorde@gmail.com>
* Fix race condition when rendering the UI This fix depends on a fix in ign-rendering module, because it depends on the new Camera::SwapFromThread function Without it, compilation will fail Affects gazebosim/gz-rendering#304 Signed-off-by: Matias N. Goldberg <dark_sylinc@yahoo.com.ar> * Force serialization of render commands This avoids us to break ign-rendering ABI while also simplifying the amount of work to be done Serializing work is easier to maintain and debug Only CPU-bound scenario would potentially benefit from parallel command generation (in terms of UI responsiveness) Parallel command generation can be added back later Also fixed coding style Refer to gazebosim/gz-rendering#304 (comment) for discussion Affects ign-rendering#304 Signed-off-by: Matias N. Goldberg <dark_sylinc@yahoo.com.ar> * Fix deadlock on initialization & shutdown Also fixes preexisting race condition when shutting down and improper uninitialization of the worker thread Signed-off-by: Matias N. Goldberg <dark_sylinc@yahoo.com.ar> * Fix deadlock when using MoveTo modifier Fix coding style Signed-off-by: Matias N. Goldberg <dark_sylinc@yahoo.com.ar> * Reimplemented synchronization mechanism to fix deadlocks It's a good thing we went for serializing rendering. THe way Qt implements the double buffer scheme using signals & slots is fundamentally flawed because it assumes the worker thread never needs to synchronize (e.g. to invalidate FBOs if window resolution changes). Trying to synchronize can easily cause deadlocks if Qt thread has spurious updates which don't end up emitting TextureInUse, as the worker thread is running slower than Qt thread. A way to fix this could be to use a different synchronization mechanism where the main thread increases a request counter and the worker thread is constantly looping but only wakes up when that counter is > 0. For now, this will do. Signed-off-by: Matias N. Goldberg <dark_sylinc@yahoo.com.ar> * Document RenderSync Turn some pointers into references Signed-off-by: Matias N. Goldberg <dark_sylinc@yahoo.com.ar> * Document missing parameter Signed-off-by: Matias N. Goldberg <dark_sylinc@yahoo.com.ar> * Document better our use of emit TextureInUse Signed-off-by: Matias N. Goldberg <dark_sylinc@yahoo.com.ar> * Change Q_SLOTS to slots for consistency I changed it because it didn't work, but it must've been old code because it works now. Signed-off-by: Matias N. Goldberg <dark_sylinc@yahoo.com.ar> Co-authored-by: Ian Chen <ichen@osrfoundation.org>
Signed-off-by: ahcorde <ahcorde@gmail.com>
Signed-off-by: LolaSegura <lsegura@ekumenlabs.com>
Signed-off-by: Ian Chen <ichen@osrfoundation.org>
Signed-off-by: Jenn Nguyen <jenn@openrobotics.org>
Signed-off-by: Ashton Larkin <ashton@openrobotics.org>
* add initial draft Signed-off-by: Ian Chen <ichen@osrfoundation.org> * fix scatter ratio image path, minor tweaks Signed-off-by: Ian Chen <ichen@osrfoundation.org> * formatting Signed-off-by: Ian Chen <ichen@osrfoundation.org>
Signed-off-by: Louise Poubel <louise@openrobotics.org> Co-authored-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
* Fix issue not configuring links added after start Signed-off-by: Jorge Perez <jjperez@ekumenlabs.com> * Add a test checking the fix Signed-off-by: Jorge Perez <jjperez@ekumenlabs.com>
Signed-off-by: Louise Poubel <louise@openrobotics.org>
* Change the diff_drive_system test to cover min_acceleration and min_velocity limits. Added those limits to the .sdf file. Signed-off-by: LolaSegura <lsegura@ekumenlabs.com> Co-authored-by: Louise Poubel <louise@openrobotics.org> Co-authored-by: Franco Cipollone <53065142+francocipollone@users.noreply.github.com> Co-authored-by: Steve Peters <scpeters@openrobotics.org>
Signed-off-by: Louise Poubel <louise@openrobotics.org> Co-authored-by: Alejandro Hernández Cordero <ahcorde@gmail.com>
Signed-off-by: Franco Cipollone <franco.c@ekumenlabs.com>
Signed-off-by: Ashton Larkin <ashton@openrobotics.org>
Signed-off-by: Jenn Nguyen <jenn@openrobotics.org> Signed-off-by: Nate Koenig <nate@openrobotics.org> Co-authored-by: Nate Koenig <nate@openrobotics.org>
Signed-off-by: Louise Poubel <louise@openrobotics.org>
chapulina
added
the
needs upstream release
Blocked by a release of an upstream library
label
Jun 26, 2021
@osrf-jenkins run tests please |
the updated View Angle plugin looks good to me |
chapulina
removed
the
needs upstream release
Blocked by a release of an upstream library
label
Jun 29, 2021
@osrf-jenkins run tests please |
ahcorde
approved these changes
Jul 1, 2021
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➡️ Forward port
Port
ign-gazebo5
tomain
Branch comparison: main...ign-gazebo5
Requires gazebosim/sdformat#604
I had to combine 2 new widgets in the
ViewAngle
widget coming from separate branches, this is the result (FYI @jennuine and @iche033 ):Note to maintainers: Remember to Merge with commit (not squash-merge or rebase)
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