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Vehicle Class Details
Class | ID |
---|---|
BUGGY | 0 |
BIKE | 1 |
MUSCLE | 2 |
NONE | 2 |
QUAD | 3 |
SUV | 4 |
TRUCK | 5 |
HYDRO | 6 |
DRAGSTER | 7 |
UNKNOWN | -1 |
These are the possible values for the second argument of the AddVehicleInfo
command seen in GameTsc/Story/VehiclesDef.tsc
. This defines some properties of the vehicle; for example, HYDRO
vehicles cannot drown underwater even after turning off their ability to drive on water in the Param/VehiclesParam.tsc
script.
If any other string is used, then fatal_error_box(MB_OK, "", "Type Inconnu %s", class_string);
is called. The MB_OK
is ORd with MB_ICONEXCLAMATION
before being passed as the uType
argument of MessageBoxW
.
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Asobo BigFile Format Specification
Asobo Classes
Animation_Z
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Asobo CRC32
Asobo LZ Compression
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