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Add an in-hand sprite for the lizard plushie #32583

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merged 9 commits into from
Dec 16, 2024

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KieueCaprie
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About the PR

As one may know, there has been a sprite for the lizard plushie when worn on your head for a while now (see #30400). However, there are no in-hand sprites for the lizard plushie, which seems odd considering the bee plushie has helmet sprites as well as in-hand. The goal of this PR is to rectify that mistake by adding in-hand sprites for the lizard plushie (and only the lizard plushie)

Why / Balance

The cuteness levels of the lizard plushie is not quite up there with the bee plushie, which is currently dominating the meta alongside fan-favorite blue shark plushie and its variants, pink and grey (even though the shonk does not have a hat sprite, yet...). By adding these sprites, I feel like the balance of the plushie meta should shift towards the lizard plushie and perhaps increase pickup rate by exactly 0.3% on roundstart.

Okay, jokes aside: The lizard plushie has no in-hand sprite, so I'm seeking to offer one.

Media

lizardplusholdspriteshowcase
lizardplusholdspriteshowcase-otherhand

Requirements

Changelog

🆑

  • add: The lizard plushie will now be visible when held in your hands!

@github-actions github-actions bot added Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. labels Oct 1, 2024
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github-actions bot commented Oct 1, 2024

RSI Diff Bot; head commit 1d35c65 merging into 09ca45a
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/Objects/Fun/toys.rsi

State Old New Status
plushielizard-inhand-left Added
plushielizard-inhand-right Added

Edit: diff updated after 1d35c65

@DieselMohawk
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Taking my pet Weh for a walk in my Syndie Pajamas. Sec calls me the "Lost Child".

Jokes aside. Good work man

@chromiumboy chromiumboy self-assigned this Nov 5, 2024
@chromiumboy chromiumboy added the S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. label Nov 5, 2024
@chromiumboy
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Sure, why not? And thanks for your first contribution

@SlamBamActionman SlamBamActionman added the S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. label Nov 14, 2024
@SaphireLattice SaphireLattice added P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted A: Art Area: Art with no implications for other areas. T: Visual Change Type: Deals with changes to art, sprites or other visuals in the game. and removed S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. labels Nov 15, 2024
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Please add the artist information to the meta.json here:

"copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/commit/e1142f20f5e4661cb6845cfcf2dd69f864d67432, orb, orb-inhand-left and orb-inhand-right created by Pancake, plushie_diona and plushie_diona1 created by discord user Deos#5630, toy-mouse-equipped-HELMET is a resprited 1-equipped-HELMET in mouse.rsi by PuroSlavKing (Github), plushie_xeno by LinkUyx#6557, plushie_hampter by RenLou#4333, beachball taken from https://github.com/ss220-space/Paradise/commit/662c08272acd7be79531550919f56f846726eabb, beachb-inhand by ;3#1161, bee hat and in-hand sprites drawn by Ubaser, plushie_penguin by netwy, plushie_arachnid by PixelTheKermit (github), plushie human by TheShuEd, NanoTrasen Balloon by MACMAN2003, holoplush and magicplush modified by deltanedas (github). Lizard hat sprite made by Cinder, rubber_chicken by xprospero",

Yeah it's a mess, need to eventually update the format to be a bit more granular with this.

@github-actions github-actions bot added the size/S Denotes a PR that changes 10-99 lines. label Nov 22, 2024
@TheShuEd TheShuEd merged commit 881e4d3 into space-wizards:master Dec 16, 2024
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Labels
A: Art Area: Art with no implications for other areas. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. P3: Standard Priority: Default priority for repository items. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. S: Needs Review Status: Requires additional reviews before being fully accepted size/S Denotes a PR that changes 10-99 lines. T: Visual Change Type: Deals with changes to art, sprites or other visuals in the game.
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6 participants