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Action On Block Break

apace100 edited this page Mar 10, 2021 · 1 revision

Power Type. Executes an entity action or a block action when the player breaks a block.

Type ID: origins:action_on_block_break

Fields:

entity_action, Entity Action: The action to execute on the player.

block_action, Block Action: The action to execute on the block.

block_condition, Block Condition, optional: When set, the actions will only trigger when this block condition is met.

only_when_harvested, boolean, default = true: If this is true, the actions will only execute when the player succeeds in harvesting the block (e.g. they will not trigger when stone is broken by hand).

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