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apace100 edited this page Mar 10, 2021 · 3 revisions

Entity Condition. Checks whether the player has a certain origin (optionally in a certain layer). Mostly used for Origin conditions in layers.

Type ID: origins:origin

Fields:

origin, string: ID of the origin the player needs to have to pass the check.

layer, string, optional: If set, will check only the layer with the provided ID for the origin.

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