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Origin
apace100 edited this page Mar 10, 2021
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Entity Condition. Checks whether the player has a certain origin (optionally in a certain layer). Mostly used for Origin conditions in layers.
Type ID: origins:origin
Fields:
origin
, string: ID of the origin the player needs to have to pass the check.
layer
, string, optional: If set, will check only the layer with the provided ID for the origin.
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