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Status Effect Instance
apace100 edited this page Oct 17, 2020
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1 revision
Data type used to define a status effect with duration, amplifier, etc.
Fields:
effect
, string: ID of the status effect.
duration
, int, default = 100: Duration of the status effect in ticks.
amplifier
, int, default = 0: Amplifier of the status effect.
is_ambient
, boolean, default = false: Whether the effect counts as an ambient effect.
show_particles
, boolean, default = true: Whether the status effect will spawn particles on the player.
show_icon
, boolean, default = true: Whether the status effect will show an icon on the HUD.
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Data Types