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Equipped Item

apace100 edited this page Mar 10, 2021 · 2 revisions

Entity Condition. Checks whether the player has an item equipped in a specific slot which matches a provided item condition.

Type ID: origins:equipped_item

Fields:

equipment_slot, string: Which equipped item to check. One of: "mainhand", "offhand", "head", "chest", "legs", "feet".

item_condition, Item Condition: Which condition will be applied to the item in the specified slot.

Example:

"condition": {
  "type": "origins:equipped_item",
  "equipment_slot": "mainhand",
  "item_condition": {
    "type": "origins:harvest_level",
    "comparison": ">=",
    "compare_to": 2
  }
}

This condition checks whether the player is holding a tool or weapon of iron material or better in the mainhand (as defined per the harvest level).

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