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Actions
Actions are, along-side Conditions, Origins' way of serializing (= making data-driven) complex behavior (requires v0.4.1 and higher!). They are not used by any Origins in the default set, and are therefore not well tested or very exhaustive. However, they were implemented in order to better satisfy the requirements towards the data-driven system of the suggestions I've seen, thus may be quite useful for data pack creators.
They are grouped by the type of object they act on, such as entities, blocks or items:
- Entity Action (List of entity actions)
- Block Action (List of block actions)
- Item Action (List of item actions)
However, you are always able to use these special "meta" actions: origins:and
, origins:chance
, origins:if_else
and origins:choice
. See AND Action, Chance Action, If-Else Action and Choice Action for details.
Tutorials (Data packs)
Video Tutorial by CandyCaneCazoo
Tutorials (Add-ons)
Working with more unique powers
Lists
List of vanilla damage source names
Data Types