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Scoreboard

apace100 edited this page Mar 21, 2021 · 2 revisions

Entity Condition. Compares the value of a scoreboard objective on the entity to a specified value.

Type ID: origins:scoreboard

Note 1: If the entity does not have the scoreboard objective, this condition would always return false (even if != is run). You can then use the != comparison in combination with the == comparison to test if the entity does not have this objective set (for example if a player has newly joined a world or had their objectives reset).

Note 2: due to the nature of scoreboards, this condition is only effective on the server-side. That means client-based powers, such as triggering active powers, climbing, or making entities glow, won't work with this.

Fields:

objective, string: The name of the scoreboard objective to retrieve the value from and compare.

comparison, Comparison: How to compare the objective's value to the specified value.

compare_to, int: Which value to compare the objective's value to.

Example:

"condition": {
    "type": "origins:scoreboard",
    "objective": "obj",
    "comparison": ">",
    "compare_to": 3
}

This condition will activate whenever the entity has a value greater than 3 on the scoreboard objective "obj".

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