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Saturation Level

apace100 edited this page Mar 10, 2021 · 2 revisions

Entity Condition. Checks the player's saturation level (the invisible value of how "full" you are, i.e. how long it takes before your hunger meter actually goes down).

Type ID: origins:saturation_level

Fields:

comparison, Comparison: How to compare the saturation level against the specified value.

compare_to, float: Which value to compare the saturation level against.

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