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Stacking Status Effect
Power Type. While this power is active, it will gain a stack twice a second. When reaching more than 0 stacks, the player will receive the provided status effects. While this power is inactive, it will lose two stacks per second.
Type ID: origins:stacking_status_effect
Fields:
min_stacks
, int: The minimum number of stacks. Negative numbers are allowed.
max_stacks
, int: The maximum number of stacks.
duration_per_stack
, int: When the status effects are applied, their duration will be stacks * duration_per_stack
in ticks.
effect
, Status Effect Instance, optional: If set, this status effect will be applied by this power.
effects
, array of Status Effect Instances, optional: If set, these status effects will be applied by this power.
Tutorials (Data packs)
Video Tutorial by CandyCaneCazoo
Tutorials (Add-ons)
Working with more unique powers
Lists
List of vanilla damage source names
Data Types