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Exhaust (Action)

apace100 edited this page Nov 2, 2020 · 1 revision

Entity Action. Applies exhaustion to the player, reducing saturation and hunger. Only works on players.

Type ID: origins:exhaust

Fields:

amount, float: The amount of exhaustion to apply to the player.

Example:

"entity_action": {
  "type": "origins:exhaust",
  "amount": 0.4
}

This action applies 0.4 exhaustion, which is similar in effect to jumping 8 times (without sprinting).

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