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v0.49.12 Development Snapshot

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@HammerGS HammerGS released this 04 Mar 23:01
· 4974 commits to master since this release
  • PR #4062: OS Thunderbolt Weapons are now available for construction and use
  • PR #4118: The Cross Country SPA is now available for vehicle pilots (effects on water movement is not yet implemented)
  • Issue #4149: Fix an error with the readme file for Princess
  • Issues #4169, #3568: Fixing a bug with firing weapons after having moved offboard
  • Issue #2652: TacOps BA crits
  • Issue #2945: RHS failure chance errata
  • PR #4166: Company-sized forces can now be converted to Strategic Battle Force Formations
  • PRs/Issues #4070, #4069, #4065, #4067, #4073, #4145, #4182, #4186, #4187, #4219: Alpha Strike conversion corrections (see Issue #3961)
  • Issue #4028: Update altitude bomb scatter handling to current errata (by MoF);
    BA micro bomb attacks now use gunnery and only scatter one space per TW p228
  • PR #4077: Fix SmallCraft and DropShip landing lengths
  • Data: Rec Guide 27 and other unit fixes.
  • Issue #4066: Incorrect item size on BA AP Gauss Rifle
  • PR #4087: Alpha Strike damage conversion will now ignore ammo weapons that lack ammo
  • PR #4074, #4103, #4136, #4137: Alpha Strike conversion updates
  • PR #4084: Java 17: Manifest File Add-Opens
  • Issue #4088: Improved Autocannon/2 on ASF is listed as doing 20/0/0 damage
  • PR #4096: Fix Unit Display weapon order bugs
  • PR #4078: Various unit tooltip improvements
  • PR #4030: show game board in all the game phases
  • PR #4125: Add tooltips showing shortcut keys to the in-game action buttons
  • Issue #4090: Fix TO:AR lighting conditions piloting skill and MP penalties
  • Issue #4093: (Errata) Ensure a minimum weight and crit count of 1 for MASC
  • Data: Various Data fixes (RAT name shortening, New Rec Guides)
  • PR #4100: Base Components: Adding JDisableablePanel
  • PR #4094: Disconnecting Entity from MM's Force to facilitate other game types
  • PR #4111: Super Cooled Myomer is now operational in MM games
  • MHQ Issue #3558: Track RATs Using a Final HashMap to Prevent Null Issues
  • Issue #4098: Adding Sprite Camouflage and Damage Export Options
  • Issue #4060: Improving Initiative Report
  • PR #4092: Lobby updates
  • PR #4097: Attack Tool Tip update
  • PR #4113: AS Conversion: BA with jump MP reduced to 0 count as non-jumping
  • PR #4112: BaseComponents: Adding Nag Dialog Setup
  • PR #4130: show movement for all entity types on unit tool tip
  • PR #4132: Fixing Tripod Movement and Mini Crit Display
  • PR #4168: The minimap now shows the map's size
  • Issue #4143: Fixing Advanced Search Dialog Panels Expanding on Reload
  • PR #4101: SPA: Environmental Specialist
  • PR #4102: SPA: Terrain Master (Nightwalker)
  • PR #4142: Fix threading issues and add a SkinnedJPanel
  • PR #4123: Expanding Primary Dialog Preferences
  • Issue #4148: Infantry Fortify option takes one turn instead of three
  • Issue #4032: Filter Tactical Genius Double Blind Report Message
  • Issue #3151: Unit Display Weapon List Count Option
  • Issue #4160: Correct issue with weapon list visible row count
  • Issue #4128: Status bar update for players remaining
  • Issue #4129: Unit tool tip fixes #4129
  • Issue #4158: Fixing a bug in using ammo from a trailer
  • Issue #3026: Vehicles with suitable equipment are now able to create Trenches/Fieldworks
  • Issue #4171: MM-J17: NPE at End of MM game
  • PR #4131: Substantial additions to the advanced unit search
  • PR #4151: Allow configurable sounds to be played for some turn-related events
  • Issue #4157: The lobby unit configuration dialog will now remember its size and position
  • Issues #4010, #3499: Fix an error where swamp bog down checks happened inconsistently
  • PR #4180: Hide External Windows in Lounge Phase
  • PR #4181: Fixing missing unit tooltip good crits when there is a bad crit
  • PR #4202: Fixing display bugs in the RAT Generator
  • PR #4190, #4207: Advanced Search: add invalid, failed to load equipment, tech base and tech level filters
  • Issue #3603: Off Board Artillery with Deployment Delay Doesn't Display Deployment Delay
  • Issue #3934: Deadfire LRM range brackets incorrect 0.49.10
  • Issue #4185: RFE: Visual GUI indicator that unit is using Searchlight.
  • Issue #4173: Heat Buildup colors in weapons fire tab are off by one
  • Issue #4141, #4218: Fixing a bug with ejected pilots at altitude blocking ground unit movement
  • PR #4209: Strategic BattleForce record sheets can now be printed from the conversion dialog window in MM's game lobby
  • PR #4211: Alpha Strike cards can now be printed from most card views and, for multiple units, from the conversion dialog in MM's game lobby
  • PR #4194: Show movement mode before move indicators
  • PR #4193: Show amount of heat over capacity on the weapon tab
  • Data Issues #4210, #4206, #4200, #4198, #4192, #4122, #4119, #3963, and #3919 fixed.
  • Updating XStream to 1.4.19 from 1.4.14