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Releases: playcanvas/engine

v1.70.3

14 May 15:35
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Bug fixes

Full Changelog: v1.70.2...v1.70.3

v1.70.2

01 May 12:41
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Fixes

Full Changelog: v1.70.1...v1.70.2

v1.70.1

29 Apr 13:45
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##Fixes

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v1.70.0

22 Apr 13:20
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New Features

Other changes

Fixes

Examples

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v1.69.2

15 Mar 12:54
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Fixes

Full Changelog: v1.69.1...v1.69.2

v1.69.1

13 Mar 11:47
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Fixes

  • Modified regex for root path (example publish fix) by @kpal81xd in #6137
  • [Fix] Fix the shader linking after the lost context has been restored. by @mvaligursky in #6146
  • Add extras.mjs to exported files by @marklundin in #6153
  • [Fix] reset internal cached state for face culling when the device is restored by @mvaligursky in #6155

Full Changelog: v1.69.0...v1.69.1

v1.69.0

08 Mar 16:38
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What's Changed

Fixes

Examples

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v1.68.2

16 Feb 15:19
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Bug Fixes

  • Small fix to gizmo orientation (#6054)

Full Changelog: v1.68.1...v1.68.2

v1.68.1

02 Feb 12:04
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Bug fixes

Full Changelog: v1.68.0...v1.68.1

v1.68.0

29 Jan 15:54
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Changes

WebXR

Bug fixes

Experimental features

  • Move splat functionality from extras to core engine by @mvaligursky in #5968
  • GSplatComponent that allows native integration of splat tech with the Entity by @mvaligursky in #5976
  • Implementation of shader generator for Splat Materials supporting gamma and tonemapping options by @mvaligursky in #5900
  • ...
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